qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (4, 14, D:1) a +0 dagger (8, 22, D:1) a +0 robe (9, 17, D:1) a +0 club (16, 38, D:1) a +0 spear (17, 15, D:1) a +0 club (24, 25, D:1) a +0 robe (30, 34, D:1) a +0 short sword (32, 8, D:1) 4 stones (35, 22, D:1) a +2 sling of draining (37, 28, D:1) a ring of see invisible (38, 41, D:1) a +0 leather armour (41, 34, D:1) a book of Necromancy (41, 41, D:1) a +0 dagger (50, 42, D:1) a +0 dagger (60, 6, D:1) a +0 club (70, 45, D:1) 5 stones Level 2 of the Dungeon (0, 10, D:2) a +0 sling a +0 dagger (5, -3, D:2) 8 stones (11, 8, D:2) 5 poisoned darts (12, 8, D:2) a +0 club (15, -18, D:2) a +0 short sword (16, -17, D:2) a +0 scythe a +0 robe (20, -27, D:2) a +0 leather armour (25, 5, D:2) a +0 spear (35, -26, D:2) 3 stones (36, -23, D:2) a +0 rapier (36, -19, D:2) the +2 spear "Leken" {flame, rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (42, -17, D:2) a scroll of noise (52, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a wand of polymorph (9) (4, 32, D:3) a +0 mace (5, 8, D:3) a +0 club (13, 34, D:3) a +0 short sword (14, 33, D:3) a +0 mace a +0 ring mail (18, 5, D:3) 5 poisoned darts (25, 31, D:3) a +3 trident (28, 13, D:3) a staff of earth (29, 29, D:3) a book of Weapons (33, 15, D:3) a +0 mace (41, 11, D:3) a +0 hand axe (49, -2, D:3) a ring of wizardry (53, 24, D:3) the +8 short sword of the Tent {holy, +Blink Stlth+} +Blink: It lets you blink. Stlth: It makes you more stealthy. Level 4 of the Dungeon (0, 0, D:4) a scarf of invisibility (14, 31, D:4) a +0 quarterstaff (14, 49, D:4) a +0 flail (18, 38, D:4) a +0 flail a +0 giant club (19, 24, D:4) a +0 club (19, 37, D:4) a +2 flail of protection (19, 39, D:4) a +0 club (24, 23, D:4) a scroll of noise (25, 34, D:4) a +0 whip (27, 37, D:4) a +0 dagger (31, 33, D:4) a +0 ring mail (32, 9, D:4) a +0 leather armour (35, 1, D:4) a +0 club (48, 23, D:4) 4 poisoned darts (56, 17, D:4) the +3 buckler "Regutin" {*Corrode MP+9 Str+8 Dex-4} Str: It affects your strength (+8). Dex: It affects your dexterity (-4). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (64, 28, D:4) a +0 hand axe (69, 4, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, -11, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (2, -18, D:7) a +0 flail (3, -19, D:7) a +0 club 4 stones a gnoll corpse (4, -16, D:7) a +0 flail a gnoll corpse (4, -8, D:7) an iguana corpse (skeletalised by now) (5, -19, D:7) a +0 whip a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (5, -7, D:7) a wand of flame (24) (6, -21, D:7) a +0 giant club (9, -23, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (0, 3, D:8) a +0 club a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (2, 4, D:8) a +0 whip (4, -8, D:8) a +0 spear a gnoll corpse (skeletalised by now)