qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 31, D:1) a book of the Hunter (8, -11, D:1) a +0 robe (24, 29, D:1) a +0 ring mail (31, 34, D:1) a book of Frost (35, 26, D:1) a +0 whip (38, -12, D:1) a +0 club (38, 23, D:1) a scroll of butterflies (45, 12, D:1) a +0 dagger 5 stones (48, -11, D:1) 4 stones (58, -4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Okkyl's Distillery 2 potions of mutation (192 gold) a potion of attraction (36 gold) 2 potions of brilliance (96 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) [Shop] Atae's Book Emporium a book of Decay (390 gold) a book of Geomancy (234 gold) a book of Transfigurations (520 gold) a book of Displacement (286 gold) a There-And-Back Book (390 gold) a book of Unlife (468 gold) a book of Callings (260 gold) Fuoczura's Thaumaturgy Continued (520 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Summon Lightning Spire Summoning/Air 4 c - Animate Armour Summoning/Earth 4 d - Passage of Golubria Translocation 4 [Shop] Nuzxise's Assorted Antiques a phial of floods (1080 gold) a lightning rod (4/4) (810 gold) a +2 heavy morningstar (518 gold) a scroll of fog (108 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a +0 dagger (54 gold) [Shop] Tinnilecs's Jewellery Boutique an amulet of magic regeneration (330 gold) an amulet of regeneration (330 gold) an amulet of guardian spirit (330 gold) the amulet "Tonutoos" {Faith Harm rPois rCorr} (624 gold) [amulet of faith] It allows you to gain divine favour quickly. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a ring of protection from cold (275 gold) an amulet of the acrobat (330 gold) a ring of ice (275 gold) an amulet of reflection (330 gold) a ring of positive energy (220 gold) a ring of resist corrosion (220 gold) (0, 0, D:2) a book of Minor Magic (5, -8, D:2) a +0 club (6, -24, D:2) a +0 club (6, -3, D:2) a +0 hand axe (9, -16, D:2) a +0 chain mail of poison resistance (13, -14, D:2) 4 poisoned darts (15, 3, D:2) a potion of enlightenment an amulet of magic regeneration (18, -7, D:2) 4 large rocks (19, -18, D:2) a +0 dagger a +0 robe (42, -26, D:2) a +0 short sword (45, -27, D:2) a +0 robe Level 3 of the Dungeon (3, 10, D:3) a +0 dagger a +0 robe (3, 11, D:3) a +0 flail a +0 dagger (3, 14, D:3) a +0 club a +0 mace a +0 leather armour (5, 15, D:3) a +0 flail a +0 leather armour (9, 12, D:3) a +0 dagger (11, 2, D:3) 4 stones (15, 22, D:3) a +0 whip (20, 9, D:3) a +0 short sword (23, -2, D:3) a +0 dagger a +0 robe (24, -3, D:3) a +0 dagger (25, -3, D:3) a +0 trident a +0 flail (28, -3, D:3) 2 stones (29, -2, D:3) a +0 dagger the +1 robe "Lalipnaof" {Archmagi} Archmagi: It increases the power of your magical spells. a +0 hand axe (29, 1, D:3) a +0 club (31, -2, D:3) a +0 dagger 3 stones (33, 8, D:3) 6 stones (36, -2, D:3) a +0 hand axe a +0 leather armour (42, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (3, -11, D:4) 7 gold pieces (6, 22, D:4) a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) (25, -5, D:4) a hound skeleton (25, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (31, -8, D:4) a +0 leather armour (42, -6, D:4) a +0 short sword 4 stones (43, -6, D:4) a +1 spectral club a +0 leather armour a wand of mindburst (3) the goblin corpse of Ijyb (skeletalised by now) (44, -3, D:4) an adder corpse (skeletalised by now) (48, 2, D:4) a +0 leather armour