qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (19, 10, D:1) a +0 dagger a +0 dagger 3 stones (20, 12, D:1) a +0 dagger 5 stones (32, 15, D:1) a +0 dagger 2 stones (32, 20, D:1) a +0 hand axe (43, -5, D:1) 3 stones (47, 8, D:1) a +0 dagger (53, 18, D:1) 8 stones Level 2 of the Dungeon (15, -1, D:2) a +0 robe (25, 2, D:2) a +0 scale mail (28, 10, D:2) a +0 dagger (34, -3, D:2) a +0 club (36, -3, D:2) a +0 club (36, 7, D:2) a +0 dagger (42, 6, D:2) 4 stones (44, 1, D:2) a +0 dagger (47, -15, D:2) the +3 hammer of Inquiry {freeze, *Noise Fly Int+3} Int: It affects your intelligence (+3). Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (59, -8, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 6, D:3) a +0 dagger a +0 club a goblin corpse (1, 7, D:3) a +0 whip a goblin corpse (1, 8, D:3) a +0 dagger a +0 sling (2, 6, D:3) a +0 dagger a +0 whip a +0 animal skin a +0 helmet a goblin corpse (3, -20, D:3) a +0 mace an orc corpse (3, 6, D:3) a +0 club a +0 dagger a hobgoblin corpse (3, 8, D:3) a +0 club (3, 13, D:3) a hobgoblin corpse (4, -20, D:3) a potion of mutation (4, -18, D:3) a +0 hand axe