qw Level 1 of the Dungeon (6, -25, D:1) 5 poisoned darts (9, 11, D:1) a stone (22, -18, D:1) 2 stones (25, 10, D:1) 6 stones (38, -9, D:1) a +0 dagger a +0 short sword 9 stones (39, -9, D:1) a +0 dagger a +0 whip 4 stones (40, -9, D:1) a +0 dagger (40, 2, D:1) a +0 club (54, -6, D:1) a +0 club a +0 whip 3 stones (61, -25, D:1) a +0 whip 4 stones (64, 3, D:1) a +0 dagger (64, 9, D:1) a +0 dagger Level 2 of the Dungeon (4, -6, D:2) a +0 rapier (15, -51, D:2) a book of Touch (25, -45, D:2) a +0 dagger (27, -43, D:2) a +0 club (37, -18, D:2) a +0 dagger (41, -42, D:2) a +0 ring mail (46, 1, D:2) a +0 club (49, -33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone a +1 dagger of draining (2, 0, D:3) a +0 hand axe (2, 26, D:3) a potion of brilliance (5, 22, D:3) a +0 dagger (7, 2, D:3) a +0 dagger a +0 dagger (8, 2, D:3) a +0 club a +0 club a +0 dagger (9, 2, D:3) a +0 club a +0 club (9, 3, D:3) a +0 dagger a +0 dagger (10, 9, D:3) 4 stones (15, 14, D:3) a +0 leather armour (24, -2, D:3) a +0 falchion a +0 animal skin (24, -1, D:3) a +0 dagger 5 stones (33, 7, D:3) a +0 whip (40, 8, D:3) a +0 whip (40, 9, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 club Level 4 of the Dungeon [Shop] Dugaik's Jewellery Shoppe a +4 ring of protection (432 gold) an amulet of magic regeneration (360 gold) an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) a ring of poison resistance (240 gold) a ring of resist corrosion (240 gold) a ring of protection from fire (300 gold) the macabre finger necklace {Finger+ rN+} (480 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. (0, 0, D:4) the +8 spear of Wacs {heavy, rC++ Int+4 Dex-5 SInv} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. SInv: It lets you see invisible. (1, 5, D:4) a +0 whip 8 stones a +0 ring mail (1, 6, D:4) a +0 hand axe (1, 25, D:4) a potion of enlightenment (2, -6, D:4) 4 stones (2, 5, D:4) a +0 mace a +0 dagger of flaming a +0 robe a +0 leather armour (3, 30, D:4) a book of Frost (8, -4, D:4) a +0 short sword (12, 28, D:4) a +0 ring mail (13, -2, D:4) a +0 war axe (15, 26, D:4) a book of Lightning (16, 21, D:4) 2 atropa-tipped darts (16, 27, D:4) 5 stones (17, 9, D:4) a +0 dagger of protection (20, 14, D:4) a +0 trident (23, 24, D:4) a +0 leather armour (25, -2, D:4) a +0 flail a +0 leather armour (29, -2, D:4) a +0 hand axe (29, -1, D:4) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (30, -2, D:4) a +0 club (50, 14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 7 stones (4, 45, D:5) a wand of light (10) (5, 41, D:5) a +0 flail a +0 falchion (6, 41, D:5) a +0 club a +0 short sword a +0 mace (8, -3, D:5) 3 large rocks (8, 2, D:5) 7 stones (9, 6, D:5) a +0 war axe (16, 3, D:5) Great Wizards, Vol. VII (20, 8, D:5) 4 stones (21, 26, D:5) a +0 scale mail (26, 33, D:5) a scroll of poison (38, 9, D:5) a +0 robe (42, -3, D:5) a ring of magical power Level 6 of the Dungeon (0, 6, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (2, 4, D:6) an adder corpse (skeletalised by now) (19, 1, D:6) a +0 dagger a +0 leather armour (20, 2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -2, D:6) a +0 hand axe (26, -8, D:6) a +0 spear (28, 2, D:6) an adder corpse (skeletalised by now) (37, -25, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse the Ecumenical Temple