qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 12, D:1) a +0 mace (1, 37, D:1) a +0 dagger (6, 21, D:1) 4 stones (13, 6, D:1) a +0 club (13, 12, D:1) a book of Displacement (34, 20, D:1) a +0 leather armour (34, 21, D:1) a +0 dagger (34, 25, D:1) a +2 kite shield (40, 31, D:1) a scroll of butterflies Level 2 of the Dungeon (3, 0, D:2) a +0 short sword a kobold corpse (12, -46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -43, D:2) a ball python corpse (skeletalised by now) (19, -7, D:2) a ball python skeleton (20, -53, D:2) a +0 dagger 2 stones (32, -41, D:2) a +0 club 4 stones (33, -7, D:2) a +0 whip 3 stones a kobold skeleton (38, -54, D:2) the +4 short sword of the Immovable Violins {heavy, Drain rF+ Int+6} Int: It affects your intelligence (+6). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. (41, -57, D:2) 8 stones (41, 5, D:2) a frilled lizard corpse (46, -55, D:2) a +0 club (46, -45, D:2) a +0 quarterstaff (51, -7, D:2) a ball python corpse (54, -8, D:2) a ball python corpse (skeletalised by now) (61, -37, D:2) 3 stones