qw Level 1 of the Dungeon (1, 8, D:1) a +0 club (2, 9, D:1) a +0 dagger (12, 25, D:1) a +0 club (15, -5, D:1) a +0 dagger (19, -8, D:1) a +0 club (20, 4, D:1) a +0 dagger (26, -10, D:1) a +0 club a +0 club a +0 club (26, 30, D:1) a +0 leather armour (39, 19, D:1) 9 stones (40, 12, D:1) a +1 dagger of electrocution (49, -1, D:1) a +0 leather armour Level 2 of the Dungeon (4, -9, D:2) a +0 club (22, -12, D:2) a +0 dagger a +0 club a +0 dagger (22, -11, D:2) a +0 falchion a +0 animal skin a +1 helmet a +0 club a +0 dagger a +0 dagger (23, -13, D:2) a +0 club (23, -12, D:2) a +0 club (24, -13, D:2) a +0 dagger (24, -12, D:2) a +0 club a +0 dagger (24, -11, D:2) a +0 club (26, -1, D:2) a +0 falchion (27, 2, D:2) a potion of degeneration a scroll of fear (40, -3, D:2) a +0 leather armour (46, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, 16, D:3) a +0 dagger (13, 22, D:3) a +0 club a +0 robe (14, 28, D:3) a +0 hand axe (23, -24, D:3) a scroll of fear (23, -12, D:3) a +0 short sword (28, -21, D:3) a +0 dagger a +3 leather armour of fire resistance (30, 24, D:3) a +0 sling (44, -17, D:3) a +0 leather armour (48, 7, D:3) a +0 club Level 4 of the Dungeon (4, -4, D:4) a +0 hand axe (7, 4, D:4) a +0 dagger (11, -1, D:4) a +0 short sword of venom (12, -4, D:4) a +0 club (14, 25, D:4) a book of Hexes (21, 29, D:4) 2 stones a +0 club (29, 6, D:4) 4 stones (33, -1, D:4) a +0 robe (33, 4, D:4) a +0 robe a +0 dagger (33, 5, D:4) a +0 mace a +0 leather armour (33, 16, D:4) a +0 leather armour (33, 17, D:4) a +0 dagger (33, 18, D:4) a +0 whip 6 poisoned darts (34, 3, D:4) a +0 short sword a +0 leather armour (34, 35, D:4) 4 stones (35, 17, D:4) a +0 ring mail (41, -2, D:4) a +0 dagger (44, 1, D:4) 6 poisoned darts (45, 20, D:4) 5 stones (55, 34, D:4) a +0 leather armour (56, 30, D:4) a +0 sling (61, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +7 dagger "Qochic" {drain, Drain rElec Str+4 Int+3} Str: It affects your strength (+4). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (6, 5, D:5) a +0 club (8, -18, D:5) a staff of earth (8, -2, D:5) a +0 dagger (11, 11, D:5) a potion of degeneration (13, -3, D:5) a +0 ring mail (18, -10, D:5) a +0 dagger (18, 9, D:5) a +0 whip a +0 leather armour (19, 7, D:5) a +0 trident (19, 8, D:5) a +0 mace a +0 scale mail (21, 3, D:5) a +0 flail a +0 flail a +0 whip a +0 short sword (21, 4, D:5) a +0 giant club (24, 4, D:5) 3 stones (35, 13, D:5) a +0 spear Level 6 of the Dungeon [Shop] Odostopp's Overcharged Wands a wand of digging (11) (693 gold) a wand of mindburst (30) (630 gold) a wand of roots (18) (648 gold) a wand of roots (18) (648 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) (0, 0, D:6) a +0 whip (12, 19, D:6) a staff of cold (20, 33, D:6) a scroll of amnesia (24, 22, D:6) a scroll of silence (30, 16, D:6) a +0 giant spiked club (32, 0, D:6) a +0 giant club (37, 22, D:6) a +0 ring mail of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 chain mail (1, -2, D:7) a +0 long sword (1, 0, D:7) a +1 dagger of draining a +0 robe (2, 0, D:7) a +0 club a +0 ring mail (2, 13, D:7) a +0 spear (9, 19, D:7) a +0 leather armour (15, -8, D:7) 3 stones (19, -12, D:7) a book of Rime (24, 22, D:7) 6 stones (39, 29, D:7) a +0 antimagic falchion the Ecumenical Temple