qw Level 1 of the Dungeon (12, 11, D:1) 8 stones (22, -16, D:1) a +0 scale mail (22, 27, D:1) a +0 dagger (24, 10, D:1) a +0 dagger (28, -14, D:1) a book of Callings (34, -17, D:1) a staff of poison (38, -15, D:1) a +0 short sword 2 stones (39, 6, D:1) a +2 dagger of protection (39, 8, D:1) a +0 club (64, 7, D:1) an amulet of magic regeneration Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (15, 15, D:2) a +0 club (16, 14, D:2) 6 stones (25, -9, D:2) a +0 club a +0 dagger (25, -8, D:2) a +0 club a +0 animal skin a +0 spear (26, -7, D:2) a +0 dagger (26, -6, D:2) a +0 club (27, -9, D:2) a +0 club a +0 sling a +0 dagger a +0 club (27, -8, D:2) a +0 dagger (28, -24, D:2) a +0 falchion (37, 21, D:2) a +0 dagger (43, -5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ring of poison resistance (3, 5, D:3) a scroll of fear (6, 12, D:3) 4 gold pieces Level 6 of the Dungeon (6, -8, D:6) an adder corpse (8, -29, D:6) 18 gold pieces (9, -28, D:6) a +0 dagger a +0 robe 2 potions of mutation the elf corpse of Dowan (13, -7, D:6) 6 curare-tipped darts