qw Level 1 of the Dungeon (0, 0, D:1) a scroll of fear a scroll of butterflies (15, -9, D:1) a +0 club (16, -8, D:1) a ring of magical power (21, -19, D:1) a +0 sling (24, -7, D:1) a +0 buckler (35, -32, D:1) a +0 leather armour (35, -3, D:1) a book of Callings (42, -19, D:1) a +0 dagger of flaming 2 stones (48, -17, D:1) a +0 club (50, 2, D:1) 5 stones Level 2 of the Dungeon [Shop] Qiocweal's Antique Weapon Shop the +1 flail "Weatz" {heavy, MP+9 Dex+5} (954 gold) Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). a +1 vampiric spear (320 gold) a +0 sling (30 gold) a +0 long sword (70 gold) a +0 whip (50 gold) a +0 war axe (70 gold) a +0 dagger of holy wrath (112 gold) the +2 great sword of Chance {venom, rC++} (846 gold) rC: It greatly protects you from cold. (7, -2, D:2) a +0 chain mail (18, 16, D:2) a +0 war axe (20, 49, D:2) a scroll of amnesia (25, 42, D:2) a +0 spear (26, 41, D:2) a +0 club a +0 club (27, 48, D:2) 3 poisoned darts (32, 33, D:2) the Guidebook on the Hot Blizzard Spells Type Level a - Inner Flame Hexes/Fire 3 b - Ozocubu's Armour Ice 3 c - Sticky Flame Conjuration/Fire 4 Level 3 of the Dungeon (0, 0, D:3) a potion of invisibility a +6 ring of intelligence (6, 4, D:3) 6 stones (10, 10, D:3) 6 stones (14, 25, D:3) a +0 robe (19, 19, D:3) a hound skeleton (23, 33, D:3) 5 stones (30, 38, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (32, 25, D:3) a +1 whip of electrocution (36, 15, D:3) a +0 robe (37, 38, D:3) a +0 club (42, 2, D:3) a +0 dagger (43, 4, D:3) a +0 pair of gloves (45, 7, D:3) a scroll of butterflies (46, 35, D:3) 5 stones (47, 16, D:3) a +0 whip (50, 24, D:3) a +0 shortbow (50, 50, D:3) a +0 leather armour (52, 39, D:3) 6 stones (54, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hat (2, -13, D:4) a ball python corpse (3, 1, D:4) a +0 buckler (7, 4, D:4) a +0 dagger