qw Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (3, 11, D:1) a staff of death (7, 4, D:1) a book of Party Tricks (19, 35, D:1) a +0 club 6 stones (20, 39, D:1) a book of Decay (22, 26, D:1) a +0 dagger of venom (22, 28, D:1) a +0 club (33, 13, D:1) 6 stones (45, -10, D:1) a +0 club (46, 26, D:1) a +0 club (48, 17, D:1) a +0 short sword a +0 short sword (52, 16, D:1) a scroll of butterflies (53, 0, D:1) a book of Callings Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (still there?) the +3 dagger "Detott" {flame, rN+ Will+ MP+9} (still there?) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. (1, 3, D:2) a +0 leather armour (2, -7, D:2) a +0 short sword a stone (2, 4, D:2) a potion of magic (2, 7, D:2) a +0 pair of gloves (4, 1, D:2) a scroll of fog (5, 10, D:2) a scroll of vulnerability (5, 18, D:2) a rat corpse (7, 3, D:2) a +0 club (10, 21, D:2) a +0 dagger (22, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -2, D:2) a +0 dagger (29, -12, D:2) a bat corpse (skeletalised by now) (31, 28, D:2) a +0 hand axe (32, 32, D:2) a +0 club a goblin corpse (36, 7, D:2) a +0 club (40, -2, D:2) a +0 dagger (45, 8, D:2) a +0 spear