Dungeon Crawl Stone Soup version 0.31-a0-165-g3f4f80340b (webtiles) character file. Game seed: 18268334957285411924 18 qw the Shield-Bearer (level 2, -4/19 HPs) Began as a Gargoyle Fighter on June 13, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (907 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 907, Time: 00:00:20 Health: -4/19 AC: 9 Str: 19 XL: 2 Next: 66% Magic: 2/2 EV: 9 Int: 8 God: Gold: 44 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.9 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) e - a +0 club Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might f - a potion of curing g - a potion of lignification h - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [::*: Message History The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You start resting. HP restored. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You now have 44 gold pieces (gained 1). 2 orc priests and an orc come into view. The orc priest shouts! The orc shouts! You hear a shout! x2 The orc priest looks braver for a moment. 901 ||| Stepping ~*~*~tactically~*~*~ (hiding). You slash the orc! You kill the orc! You closely miss the orc priest. An orc comes into view. It is wielding a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You slash the orc priest! The orc priest is almost dead. You hit the orc. The orc is almost dead. The orc closely misses you. You hit the orc priest. You kill the orc priest! You hit the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ~~~.~~~ ~~.~~ #.# #~.~# #.# #P.P #.# #.### #.####...### ##.#....#...# .#####.......#...# ...........#####@# ####.......#.))# ##.#.##.#...o..o# #.#.##...#.###o# #.#........# ##'########## ##...## ##.....## ##.......## You could see an orc priest. Vanquished Creatures An orc priest (D:2) 2 orcs (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals 3 kobolds (D:1) A quokka (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-gc1b59c4 0 | D:1 | 0 ||| qw: Game counter: 4798 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 52 | D:1 | Found Qecom's Assorted Antiques. 62 | D:1 | 62 ||| SHOPLISTING pair of runed boots (217 gold, have 0). 62 | D:1 | 62 ||| SHOPLISTING runed war axe (188 gold, have 0). 62 | D:1 | 62 ||| SHOPLISTING scroll labelled ERA RUMONUTABB (29 gold, | have 0). 62 | D:1 | 62 ||| SHOPLISTING scroll labelled KENUCU ZOMU (29 gold, | have 0). 62 | D:1 | 62 ||| SHOPLISTING scroll labelled UKKODE APLIJ (29 gold, | have 0). 62 | D:1 | 62 ||| SHOPLISTING scroll labelled ZUESCH PI LOY (29 gold, | have 0). 218 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 287 | D:1 | Found Mufighun's Antique Armour Shoppe. 293 | D:1 | Found Kaowetiy's Book Shoppe. 295 | D:1 | 295 ||| SHOPLISTING chain mail (99 gold, have 30). 295 | D:1 | 295 ||| SHOPLISTING ice dragon scales (1320 gold, have 30). 295 | D:1 | 295 ||| SHOPLISTING pair of gloves (99 gold, have 30). 487 | D:1 | Found Irerukho's Book Boutique. 587 | D:1 | Found Buiw Yzy's Book Boutique. 793 | D:1 | 793 ||| DROPPING +6 ring of intelligence. 794 | D:1 | 794 ||| DRINKING 2 clear potions. 795 | D:1 | 795 ||| DRINKING 2 murky blue potions. 867 | D:2 | 867 ||| STAIRDANCE 901 | D:2 | 901 ||| Stepping ~*~*~tactically~*~*~ (hiding). 907 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, serial_shops, nicolae_shop_real_fake_doors, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, shop, minivault_25 D:2: layout_loops_corners, ebering_ecumenical_altar_abandoned, mrwooster_statue_mirror, dreamdust_princess_bridge Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 49 Use: Potion || 2 Armour: Scale mail || 23 Dodge: Dodged || 28 Block: Buckler || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 49 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------