qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -17, D:1) 5 stones (16, -5, D:1) a +0 tower shield (21, 1, D:1) a +0 dagger (22, 18, D:1) a +0 dagger (27, -13, D:1) a +0 club (35, -24, D:1) a +0 club (35, 7, D:1) a +0 robe (35, 14, D:1) a +0 short sword 2 stones (38, -21, D:1) a +0 dagger (42, 6, D:1) a scroll of butterflies (48, -28, D:1) 3 atropa-tipped darts (52, -5, D:1) a +0 club (55, -21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -16, D:2) a book of Blood (14, -21, D:2) a +0 club (22, -19, D:2) a +0 whip 3 stones (22, 13, D:2) a +0 hand axe a scroll of fog (25, -14, D:2) a +0 club a +0 dagger (25, -13, D:2) a +0 short sword (26, -14, D:2) a +0 club a +0 club a +0 club a +0 sling a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 animal skin a +3 club (27, 14, D:2) 7 stones (28, -14, D:2) a +0 dagger a +0 dagger (30, -14, D:2) a +0 club (34, 8, D:2) a +0 whip (35, 10, D:2) a +0 dagger (38, -26, D:2) a +0 club (38, -25, D:2) a +0 club a +0 sling (58, -2, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +4 scythe of venom a +0 robe (3, -2, D:3) a +0 club (6, 26, D:3) a +0 mace (16, -4, D:3) a scroll of fear (17, 31, D:3) a +0 leather armour (21, -14, D:3) a +0 chain mail (23, -14, D:3) a book of Misfortune (24, 18, D:3) a scroll of fear an amulet of guardian spirit (25, 33, D:3) a book of Sloth (28, 26, D:3) 5 poisoned darts a +0 short sword (30, 8, D:3) a +0 spear (31, 28, D:3) 4 stones (39, 7, D:3) a +0 short sword (39, 18, D:3) a +0 plate armour (42, 22, D:3) a throwing net Level 4 of the Dungeon [Shop] Nezha's Dragon-Slaying Spoils +1 steam dragon scales (470 gold) +0 acid dragon scales (400 gold) +2 swamp dragon scales (620 gold) +0 fire dragon scales (600 gold) +0 ice dragon scales (600 gold) +1 pearl dragon scales (1049 gold) the +4 shadow dragon scales of Hedonism {rElec rC+ Stlth++++} (1144 gold) rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you much more stealthy. +0 storm dragon scales (800 gold) +0 gold dragon scales (800 gold) quicksilver dragon scales (600 gold) (0, 0, D:4) a +0 whip (4, -3, D:4) a +0 dagger (8, -2, D:4) a +0 mace (21, 4, D:4) a +0 club 2 poisoned darts (22, 14, D:4) a +0 leather armour (23, 2, D:4) 5 stones (23, 17, D:4) an orb of mayhem (24, 3, D:4) a +2 sling of freezing (25, -4, D:4) a book of Misfortune (30, 5, D:4) 4 stones (31, -1, D:4) a stone (32, 10, D:4) a +0 short sword (34, -4, D:4) a +0 spear (42, -17, D:4) a +0 whip (43, -6, D:4) a +0 falchion (44, -4, D:4) a wand of iceblast (12) Level 5 of the Dungeon (6, -35, D:5) 5 stones (9, -8, D:5) a +0 ring mail (31, -36, D:5) a +0 falchion (33, -10, D:5) a +0 shortbow (35, -35, D:5) a wand of quicksilver (9) (42, -20, D:5) a +0 quarterstaff (44, -21, D:5) a +0 robe (45, -4, D:5) a +0 robe (46, 5, D:5) a potion of magic a potion of attraction a potion of lignification the +0 robe of Joy {Rampage *Slow rElec rN++} rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. Level 6 of the Dungeon (0, 0, D:6) a wand of flame (16) (3, 6, D:6) a +0 club (5, 6, D:6) a book of Geomancy (6, 9, D:6) a hound corpse (skeletalised by now) (24, 13, D:6) a scroll of enchant armour (25, 13, D:6) a +0 scimitar a +0 robe a scroll of teleportation (26, 14, D:6) a +0 short sword a +0 robe