qw Level 1 of the Dungeon (2, 0, D:1) a scroll of butterflies a scroll of immolation (12, -42, D:1) a +0 dagger (14, -23, D:1) 4 stones (16, -10, D:1) a +0 robe (23, -36, D:1) a +0 short sword (31, -19, D:1) a +0 dagger (33, -45, D:1) a +0 ring mail (36, -25, D:1) a +0 leather armour (45, -41, D:1) 5 stones (47, -41, D:1) a +0 club (48, -43, D:1) a +0 dagger (51, -22, D:1) a +0 whip (61, -31, D:1) 6 stones Level 2 of the Dungeon (9, -42, D:2) the +0 tower shield of the Little Devil {Contam rC++ Will++} rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (13, 5, D:2) a +0 short sword 3 stones (22, 3, D:2) a +0 kite shield (29, -18, D:2) a +0 hammer (31, -20, D:2) a +0 hammer (31, -19, D:2) a +0 hammer (33, -19, D:2) a potion of attraction a +0 hammer (34, 3, D:2) a +0 dagger (36, 3, D:2) 5 stones (37, -39, D:2) a +0 sling (45, -25, D:2) a +1 spectral club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 15, D:3) a wand of flame (6) (9, -8, D:3) a bat corpse (skeletalised by now) (9, 23, D:3) a ball python corpse (skeletalised by now) (13, -2, D:3) a bat corpse (skeletalised by now) (14, 3, D:3) a +0 spear (14, 18, D:3) a +0 club (15, 4, D:3) a +0 ring mail (15, 8, D:3) a +0 scale mail (17, 1, D:3) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, 20, D:3) a +0 pair of boots (21, 20, D:3) a +0 long sword (24, 2, D:3) a wand of iceblast (8) (44, 30, D:3) a +0 club (46, -1, D:3) a jackal corpse (47, -1, D:3) a jackal corpse (58, 3, D:3) a book of Storms