qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 3, D:1) a +0 ring mail (7, 4, D:1) 5 stones (9, 19, D:1) an amulet of magic regeneration (10, 25, D:1) 3 stones (18, 3, D:1) 5 stones (18, 15, D:1) 5 stones (19, 23, D:1) a +0 whip (19, 26, D:1) a +0 ring mail (20, 6, D:1) a scroll of butterflies (25, -1, D:1) a +0 dagger (30, 19, D:1) a +0 leather armour (32, -2, D:1) a +0 sling (32, 8, D:1) a +0 short sword (33, 3, D:1) a book of Callings (33, 6, D:1) a +0 whip (38, 9, D:1) a +0 robe (39, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Vemaph's Antique Weapon Shoppe the +3 orcbow of Arrival {heavy, rPois} (845 gold) rPois: It protects you from poison. a +2 falchion of distortion (507 gold) a +2 heavy falchion (452 gold) a +0 mace (78 gold) a +3 scimitar of flaming (629 gold) (0, 0, D:2) a +0 club (4, 5, D:2) a +0 leather armour (8, -5, D:2) a +0 whip (12, 0, D:2) an adder corpse (skeletalised by now) (21, -4, D:2) a +0 sling (24, 1, D:2) a +0 dagger (36, 11, D:2) a scroll of revelation (42, -12, D:2) 5 stones (43, -11, D:2) 3 stones (43, -9, D:2) a +0 plate armour (47, -8, D:2) 9 stones (47, 19, D:2) a +0 club a +0 leather armour (47, 20, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, 11, D:3) a frilled lizard corpse (7, -30, D:3) a bat corpse (8, -33, D:3) a bat corpse a bat corpse (8, -32, D:3) a bat corpse a bat corpse (9, -33, D:3) a +0 hand axe (14, -22, D:3) a ball python corpse (17, -28, D:3) a +0 dagger (27, 1, D:3) a +0 plate armour (35, -26, D:3) a scroll of fog (39, -22, D:3) a potion of curing