qw Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (17, -3, D:1) a +0 ring mail (18, -3, D:1) a book of Frost (22, 13, D:1) a +0 hand axe (39, 28, D:1) 4 stones Level 2 of the Dungeon (6, 15, D:2) 5 stones (12, 17, D:2) a +0 dagger (15, 19, D:2) 3 stones (15, 21, D:2) a +0 short sword (17, 1, D:2) a book of Beasts (23, 2, D:2) Great Wizards, Vol. VII (26, 17, D:2) a +0 dagger a +0 dagger (27, 4, D:2) 2 poisoned darts (27, 13, D:2) a stone (27, 16, D:2) a +0 club (27, 18, D:2) a +0 dagger (28, 18, D:2) a +0 dagger a +0 trident a +0 animal skin (29, 28, D:2) a +0 club (38, 32, D:2) a +0 club (39, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, 32, D:2) a book of Scorching (49, 31, D:2) a +0 club (55, 26, D:2) a scroll of vulnerability (59, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (2, -28, D:3) a giant cockroach corpse (3, -28, D:3) a hobgoblin corpse (4, -28, D:3) a +0 dagger a stone a kobold corpse (5, -11, D:3) a +0 mace a stone a kobold corpse (6, -15, D:3) a +0 short sword (16, -41, D:3) a +0 robe