qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 1, D:1) a +0 whip (4, 18, D:1) a scroll of butterflies (7, 14, D:1) a +1 plate armour of positive energy (13, 36, D:1) 6 stones (15, 42, D:1) a +0 leather armour (17, 8, D:1) a +0 chain mail (17, 11, D:1) a +0 dagger (19, 13, D:1) a book of Callings (38, 3, D:1) a +0 club (38, 11, D:1) a staff of cold (44, 6, D:1) 5 stones (45, -4, D:1) a +0 dagger (47, 2, D:1) a +0 club (49, 2, D:1) a +0 club (52, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 6 poisoned darts (8, -17, D:2) a +0 dagger (10, -12, D:2) a +0 club (14, -3, D:2) a +0 pair of boots (15, -11, D:2) a +0 ring mail (26, 9, D:2) a +0 robe (28, -23, D:2) a +0 pair of boots (31, 14, D:2) a scroll of fog (37, -11, D:2) 6 boomerangs (37, -4, D:2) a +0 chain mail (39, 13, D:2) 8 stones (40, -17, D:2) a +0 spear (45, -32, D:2) a +0 dagger (47, -14, D:2) 4 stones (51, -39, D:2) a +0 flail (54, -28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, -7, D:3) a +0 dagger (6, -2, D:3) a book of Blood (11, 10, D:3) 2 javelins (13, -2, D:3) a +0 dagger (14, 11, D:3) a +0 short sword (19, 20, D:3) a +0 short sword (35, 25, D:3) a +0 leather armour (39, 4, D:3) a +0 ring mail (45, 26, D:3) a +0 leather armour (46, 23, D:3) a +0 robe a +0 dagger a +0 mace (47, 24, D:3) a +0 leather armour a +0 trident a +0 scale mail a +0 club (48, 25, D:3) a +0 dagger (48, 28, D:3) 5 datura-tipped darts Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Elyvilon's Pride {Int+2 Dex+3} (1950 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). the +1 leather armour of the Gate {Harm rN+++ Will+ Stlth+} (4340 gold) rN: It renders you almost immune to negative energy. Harm: It increases damage dealt and taken. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring "Alynkokh" {rN+ Str+6 Slay-4 SInv} (3600 gold) [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. the +9 spear of the Bespelled God {heavy, Fragile Str+3 Dex+4} (6650 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+4). Fragile: It will be destroyed if unequipped. (0, 0, D:4) 2 scrolls of fog (2, 6, D:4) a +0 trident (2, 21, D:4) a +0 leather armour (7, -9, D:4) a +0 dagger (14, 24, D:4) a +0 dagger (31, 25, D:4) a +1 trident of flaming (40, 4, D:4) a +0 scale mail (42, 17, D:4) a +0 club (47, 22, D:4) a +0 club a scroll of fog (47, 24, D:4) a +0 club a +0 club (47, 25, D:4) a +0 whip (50, 13, D:4) a book of Spectacle (55, 3, D:4) a +0 dagger (56, 17, D:4) a +0 leather armour (56, 30, D:4) a +0 whip of flaming (57, 13, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -10, D:5) a hound corpse (17, -12, D:5) a +0 spear (17, -11, D:5) a +0 flail a +0 club a +0 dagger a +0 robe a +0 whip a +0 club (17, -10, D:5) a +0 flail a +0 leather armour (19, -6, D:5) a wand of mindburst (14) (20, 4, D:5) a +0 war axe (21, 4, D:5) a +1 shortbow (23, 8, D:5) a +0 mace a +0 chain mail (31, -29, D:5) a +0 giant club (34, -10, D:5) 4 stones (41, 12, D:5) a potion of curing (50, -25, D:5) 4 stones