qw Level 1 of the Dungeon (12, -12, D:1) Great Wizards, Vol. VII (18, -7, D:1) a +0 spear (18, 20, D:1) a scroll of butterflies a +0 leather armour (23, -24, D:1) a +0 club (23, -19, D:1) a +0 dagger (33, -4, D:1) a +0 club (37, 19, D:1) 3 stones (38, 4, D:1) a +0 leather armour (41, -13, D:1) a +0 robe (44, 18, D:1) a +0 whip (52, 11, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a staff of cold (6, 13, D:2) a +0 robe (6, 29, D:2) a +0 club a stone (9, -15, D:2) a +0 dagger (21, 8, D:2) a frilled lizard corpse (skeletalised by now) (22, -1, D:2) a +0 club a +0 robe a wand of flame (15) (22, 3, D:2) a ball python corpse (skeletalised by now) (25, -18, D:2) a rat corpse (25, -17, D:2) a +0 dagger (33, 9, D:2) a +0 trident (34, 8, D:2) a +0 dagger (39, 22, D:2) 7 stones (43, -6, D:2) 4 stones (45, 27, D:2) a +0 dagger (47, 9, D:2) a +0 robe (52, 33, D:2) a stone (56, 15, D:2) 4 poisoned darts Level 3 of the Dungeon (1, -16, D:3) a +0 dagger (2, -10, D:3) an adder corpse (2, -9, D:3) a +0 dagger a goblin corpse (3, -16, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a goblin corpse a hobgoblin corpse a goblin corpse (4, -1, D:3) a potion of curing