qw Level 1 of the Dungeon (3, -3, D:1) a +0 hand axe (3, 2, D:1) a +0 chain mail (4, 1, D:1) 7 stones (10, 30, D:1) a +0 spear (12, -1, D:1) a +0 leather armour (15, 22, D:1) 5 stones (26, 37, D:1) a +0 whip (27, 2, D:1) a +0 dagger (27, 4, D:1) a +0 club (31, 24, D:1) a +0 dagger (41, 29, D:1) Maxwell's Memoranda (45, 19, D:1) a scroll of poison a scroll of butterflies (63, 40, D:1) a +0 dagger (64, 24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 12, D:2) an adder corpse (2, 16, D:2) a +0 club (3, 0, D:2) a book of Decay (10, 31, D:2) a +0 spear 4 stones (11, 36, D:2) a +0 club (12, 31, D:2) a +0 whip a +0 leather armour a gnoll corpse (16, 29, D:2) an adder corpse (17, 7, D:2) a +0 ring mail (20, 32, D:2) a throwing net (21, 12, D:2) a rat corpse (skeletalised by now) (21, 20, D:2) a bat corpse (skeletalised by now) (24, 38, D:2) a hobgoblin corpse (25, 7, D:2) a +0 ring mail (25, 8, D:2) a +0 plate armour (37, 6, D:2) a jackal corpse (skeletalised by now) (37, 8, D:2) a jackal corpse (skeletalised by now) (38, 29, D:2) 5 stones