qw Level 1 of the Dungeon (8, 16, D:1) a +0 dagger 2 stones (12, 19, D:1) a +0 club (16, 15, D:1) a +0 sling (18, 27, D:1) a scroll of butterflies (18, 30, D:1) a book of the Tundra (22, 2, D:1) a +0 dagger (22, 18, D:1) 4 atropa-tipped darts (25, 19, D:1) a +0 robe (32, 4, D:1) a +0 dagger (39, -4, D:1) a book of the Moon (43, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a wand of charming (7) (6, 9, D:2) a +0 short sword (11, 1, D:2) 9 stones (12, 9, D:2) 5 stones (15, -3, D:2) a book of Party Tricks (17, 6, D:2) 4 stones a +0 vampiric short sword (20, -18, D:2) a wand of charming (7) (22, -8, D:2) a +0 robe (31, -18, D:2) a wand of polymorph (4) (34, -7, D:2) 6 stones (46, -6, D:2) a +0 hammer (48, -8, D:2) a +0 hammer (55, -9, D:2) a +0 hammer of draining Level 3 of the Dungeon (0, 0, D:3) a potion of enlightenment (23, 12, D:3) the +2 long sword "Etinkang" {flame, Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). (33, -31, D:3) 5 poisoned darts (33, -26, D:3) a +0 dagger (33, 2, D:3) a book of Changes (51, -18, D:3) a scroll of noise (63, -17, D:3) a scroll of fear