qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 6, D:1) a +0 dagger (13, 11, D:1) a +0 short sword 3 stones (18, 8, D:1) a +0 dagger (20, 30, D:1) a scroll of butterflies a ring of magical power (21, 28, D:1) a book of Frost (22, -8, D:1) a +0 short sword (25, 15, D:1) a +0 robe (27, 10, D:1) a +0 dagger (28, 9, D:1) a +0 whip 4 stones (29, 15, D:1) a book of Geomancy (35, 26, D:1) a +0 leather armour (41, 5, D:1) a +0 club (41, 30, D:1) a +0 short sword (45, 9, D:1) a +0 dagger (47, 5, D:1) 6 stones (48, -8, D:1) a +0 dagger (49, -8, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (1, 6, D:2) a +0 club (13, -4, D:2) a book of Lightning (18, -21, D:2) a +0 whip (22, 23, D:2) a +0 dagger (28, 27, D:2) a +0 dagger (30, -22, D:2) a +0 dagger (31, 4, D:2) a bat corpse (skeletalised by now) (31, 6, D:2) a staff of cold (34, 6, D:2) a +0 club (36, -2, D:2) a +0 dagger (36, 5, D:2) a +0 whip (36, 18, D:2) a +0 dagger 2 stones (38, 0, D:2) a +0 dagger (40, -10, D:2) a +0 plate armour (52, -1, D:2) a +0 spear (57, -6, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (20, -30, D:3) a bat corpse (20, -27, D:3) a +0 club (28, -16, D:3) a +0 rapier (36, -28, D:3) a +0 hand axe an orc corpse