qw Level 1 of the Dungeon (0, 0, D:1) 7 stones (8, 12, D:1) 6 stones (9, -16, D:1) a +0 club (9, 6, D:1) a +0 club (9, 7, D:1) a +0 dagger (14, 22, D:1) a book of Beasts (15, 6, D:1) a +0 hand axe (17, -21, D:1) a book of Conjurations (17, 35, D:1) 9 stones (19, 17, D:1) 3 poisoned darts (21, -24, D:1) a +0 hand axe (21, -3, D:1) a +0 robe (24, -9, D:1) a +0 club (25, 33, D:1) a +0 club (26, -3, D:1) 2 poisoned darts (28, 8, D:1) a +0 cloak (30, -24, D:1) a +0 dagger (51, 6, D:1) a potion of enlightenment a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 0, D:2) a stone (9, 0, D:2) a +0 dagger (9, 6, D:2) a +0 dagger (12, -4, D:2) a +0 dagger (14, 12, D:2) a +0 dagger (25, 23, D:2) a +0 short sword (45, 3, D:2) a +0 dagger (45, 31, D:2) a +0 whip (49, 20, D:2) a +0 club (56, 18, D:2) a +0 dagger Level 3 of the Dungeon (5, 14, D:3) 6 stones (7, -5, D:3) a +0 trident (10, 6, D:3) a +0 dagger (10, 14, D:3) a +0 dagger (12, 30, D:3) a +0 hand axe (16, 5, D:3) a +0 spear (16, 18, D:3) a +1 whip of pain a ring of magical power (22, -3, D:3) 6 stones (23, -14, D:3) a +0 short sword (24, 30, D:3) a +0 dagger a +0 robe (29, 12, D:3) a +0 dagger a stone (32, 9, D:3) an amulet of magic regeneration (35, -1, D:3) a +0 hand axe (46, -4, D:3) a +0 robe of positive energy (46, 13, D:3) 4 stones (47, 5, D:3) a +0 dagger a +0 leather armour a wand of flame (8) (48, 8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, 0, D:4) a +0 club (10, 1, D:4) a +0 hand axe a +0 leather armour (10, 16, D:4) a +2 whip of electrocution 2 poisoned darts (13, 22, D:4) a +0 dagger (14, 1, D:4) a +0 dagger a +0 hand axe a +0 whip a +0 scale mail (30, 46, D:4) a +0 robe (37, 28, D:4) the +9 dagger of the Lurker {flame, rPois rC- rN+} rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (39, 17, D:4) 4 stones a +0 dagger (43, 37, D:4) a +0 dagger (45, 21, D:4) a potion of enlightenment (47, 8, D:4) a +0 great sword (47, 50, D:4) a +0 dagger (54, 55, D:4) a +0 club (56, 50, D:4) a +0 quarterstaff (69, 46, D:4) a +0 ring mail (70, 56, D:4) a +0 chain mail Level 5 of the Dungeon (2, -5, D:5) a +0 spear (10, -3, D:5) a +0 orcbow (14, -48, D:5) a +0 ring mail (31, 6, D:5) 4 stones (42, 0, D:5) a +2 dagger of freezing (43, -5, D:5) a +0 club (44, -20, D:5) the +9 spear of Checks and Balances {heavy, Str+5} Str: It affects your strength (+5). a +0 orcbow a +0 shortbow (44, -5, D:5) a +0 mace a +0 club a +0 short sword (45, -5, D:5) a +0 giant club (49, -40, D:5) a manual of Armour (56, -28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 2, D:6) a potion of degeneration a +0 robe a +0 dagger (3, 0, D:6) a +1 mace a +0 robe (3, 2, D:6) a +1 scimitar a +0 robe (8, 3, D:6) a +0 scale mail (9, 17, D:6) a +0 flail a +0 club a +0 robe a scroll of immolation a +0 club a +0 flail (9, 18, D:6) a wand of roots (12) (11, 21, D:6) a +0 flail (12, 28, D:6) a +0 sling (16, 0, D:6) 2 stones (16, 21, D:6) a staff of fire (18, -5, D:6) a +0 ring mail (22, 13, D:6) a +0 orcbow (23, 9, D:6) a wand of roots (9) (23, 13, D:6) a +0 whip a +0 hand axe (23, 23, D:6) a +0 hand axe (23, 24, D:6) 2 stones (24, 13, D:6) a +0 short sword a +0 scale mail a +0 hand axe (24, 20, D:6) a scroll of blinking (26, 26, D:6) 4 stones (31, 13, D:6) a +0 club a +0 leather armour (31, 23, D:6) a +0 dagger (39, 9, D:6) 4 stones (39, 14, D:6) a +0 short sword (39, 23, D:6) a +0 scale mail (40, 20, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 whip (1, 0, D:7) 8 stones a +0 hand axe (2, 0, D:7) a +0 robe a +2 dagger of speed (8, 19, D:7) a +0 mace (16, 19, D:7) a +0 battleaxe a +0 robe (19, 5, D:7) a +0 robe (34, 26, D:7) a +0 leather armour (37, 28, D:7) a +0 flail (41, 26, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (2, -19, D:8) a wand of light (8) (5, -38, D:8) a throwing net (6, -22, D:8) a +0 dagger of draining a +0 club a +0 hand axe (6, -4, D:8) a +2 dagger of venom (7, -23, D:8) a +0 short sword a +0 scale mail (7, 3, D:8) a +0 hand axe an orc corpse (skeletalised by now) (7, 4, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (8, 3, D:8) a +0 hand axe an orc corpse (skeletalised by now) (9, -17, D:8) a +0 hand axe (13, -27, D:8) a +0 ring mail (18, -23, D:8) a +0 falchion a +0 leather armour (18, -22, D:8) a +1 dagger of venom (18, -1, D:8) a +0 spear a goblin corpse (skeletalised by now) (18, 0, D:8) a +0 spear a hobgoblin corpse (skeletalised by now) (18, 1, D:8) a +0 spear an orc corpse (skeletalised by now) (18, 2, D:8) a +0 spear a +0 quarterstaff a hobgoblin corpse (skeletalised by now) (19, -23, D:8) a +0 war axe (19, -1, D:8) a +0 spear a goblin corpse (skeletalised by now) (22, -14, D:8) a +0 rapier (23, -37, D:8) a +0 hand axe (24, -27, D:8) a yak corpse (33, -1, D:8) a book of Geomancy (34, -32, D:8) a +0 club a +0 ring mail (35, 8, D:8) 4 stones (38, -4, D:8) a +0 dagger a +0 robe (39, -4, D:8) the +11 falchion "Riaf" {holy, Fly rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. Fly: It grants you flight. a +0 long sword a +0 scale mail (43, 10, D:8) +0 steam dragon scales (54, -3, D:8) a +0 dagger (56, 17, D:8) a ring of magical power (59, 1, D:8) a +0 whip (62, -32, D:8) a wand of roots (9) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (7, -4, Lair:1) a +0 short sword (7, 7, Lair:1) a komodo dragon corpse (8, 6, Lair:1) a staff of earth (unseen) (11, 8, Lair:1) a javelin