qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (3, 7, D:1) a book of Geomancy (16, 27, D:1) a +0 ring mail (18, 24, D:1) a +0 mace (19, 8, D:1) a +0 dagger (19, 24, D:1) a +0 robe (20, 19, D:1) a +0 robe (21, 24, D:1) a +0 mace (30, 22, D:1) 9 stones (33, 30, D:1) a +0 robe (37, 20, D:1) a +0 club (38, 37, D:1) a +0 club (40, 30, D:1) a +0 dagger (40, 47, D:1) a +0 leather armour (49, 27, D:1) 6 stones (66, 10, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 25, D:2) a book of Scorching (6, 37, D:2) Plato's Omnibus of Battling Spells Type Level a - Shock Conjuration/Air 1 (7, 5, D:2) a stone (9, 9, D:2) a +0 dagger (19, 15, D:2) a +0 club (21, 14, D:2) a +0 chain mail (23, 11, D:2) a book of Geomancy (29, 14, D:2) 5 stones (30, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 27, D:2) a +0 dagger 4 stones a +0 dagger (43, -5, D:2) a +0 whip