qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 17, D:1) a +1 whip of venom (15, -6, D:1) a +0 dagger of electrocution (20, 13, D:1) a +0 robe (22, 1, D:1) a +0 dagger (24, 16, D:1) a +0 sling (27, 21, D:1) 4 stones (30, 14, D:1) a +0 dagger (30, 15, D:1) a +0 dagger 2 stones (40, -11, D:1) a +0 leather armour (41, 19, D:1) a +0 club (44, -5, D:1) a +0 buckler (44, 0, D:1) a scroll of butterflies Level 2 of the Dungeon [Shop] Ponteducop's Jewellery Emporium a ring of flight (227 gold) a +6 ring of intelligence (468 gold) a +6 ring of strength (468 gold) a ring of flight (227 gold) a ring of wizardry (390 gold) an amulet of magic regeneration (390 gold) the ring "Tuid" {*Slow +Blink rPois Dex+6 Stlth+} (668 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rPois: It protects you from poison. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a ring of fire (325 gold) an amulet of magic regeneration (390 gold) (0, 0, D:2) a +0 ring mail (0, 2, D:2) 2 scrolls of blinking (23, 21, D:2) a +0 ring mail (32, 39, D:2) a +0 dagger (36, -5, D:2) a +0 sling (40, 11, D:2) a book of Minor Magic (42, 34, D:2) 5 stones (44, -2, D:2) a book of Scorching (60, 9, D:2) a +0 club (71, 25, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (1, -1, D:3) a quokka corpse (skeletalised by now) (2, 6, D:3) a quokka corpse (skeletalised by now) a sewer (0, 0, Sewer) a quokka corpse (0, 8, Sewer) a frilled lizard corpse (2, 2, Sewer) a giant cockroach corpse (8, 16, Sewer) a ball python corpse a ball python corpse (12, 6, Sewer) a frilled lizard corpse (15, -2, Sewer) a ball python corpse (16, 10, Sewer) a frilled lizard corpse