qw Level 1 of the Dungeon (15, 16, D:1) 7 stones (16, 18, D:1) a +0 club (26, 15, D:1) a +0 club (32, 22, D:1) a +0 dagger (41, -21, D:1) a +0 short sword 5 stones (46, 5, D:1) a +1 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (0, 9, D:2) a +0 robe (8, -26, D:2) a +0 robe (11, -26, D:2) a +0 robe (16, -37, D:2) a +0 spear a +2 animal skin (16, -36, D:2) a +0 dagger a +0 club (17, -36, D:2) a +0 dagger (18, -37, D:2) a +0 club (18, -36, D:2) a +0 club a +0 sling (18, -35, D:2) a +0 club a +0 sling a +0 dagger (19, -36, D:2) a +0 dagger (27, -17, D:2) a ball python corpse (skeletalised by now) (30, -28, D:2) a +0 dagger (34, 5, D:2) a bat corpse (skeletalised by now) (41, 8, D:2) 6 stones (42, -10, D:2) a ball python skeleton (44, -24, D:2) a +0 club the +1 robe of Servitude {rPois rF+ Int+6} Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. a stone (48, -18, D:2) a staff of poison (63, -9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of summoning (0, 4, D:3) a +0 club (1, 3, D:3) a +0 flail (4, 6, D:3) a +0 club a +0 leather armour an orc corpse (4, 7, D:3) a +0 dagger (5, 6, D:3) a +0 club a goblin corpse (15, 7, D:3) a jackal corpse a jackal corpse a jackal corpse (26, 20, D:3) a +0 robe