qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) a +0 club (6, 4, D:1) a +0 dagger (7, -15, D:1) a +0 club (16, -23, D:1) a +0 club (18, -36, D:1) a +0 ring mail (20, -28, D:1) 3 stones (35, -24, D:1) a +0 short sword (36, -5, D:1) a +0 whip of electrocution a stone (40, -2, D:1) a +0 hand axe (41, -19, D:1) 8 stones (47, -9, D:1) a +0 leather armour (60, 6, D:1) a book of Weapons Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 9, D:2) a scroll of torment (4, 5, D:2) 8 stones (5, 6, D:2) 6 stones (6, 5, D:2) a +0 mace (9, -13, D:2) a +0 club 5 stones (9, -2, D:2) 6 javelins (11, -7, D:2) a +0 dagger (14, -8, D:2) a +0 rapier (15, -24, D:2) a +0 club (17, -15, D:2) 5 stones (17, -10, D:2) a +0 dagger (21, -20, D:2) a +0 dagger (31, -26, D:2) a +0 club (31, -13, D:2) Maxwell's Memoranda (38, -30, D:2) 5 stones (39, -29, D:2) a +0 spear (39, -10, D:2) a Necronomicon (40, -18, D:2) 8 stones (41, -1, D:2) a scroll of butterflies (43, 3, D:2) a +0 robe (44, -28, D:2) a +0 spear (44, -23, D:2) a +0 spear (45, -4, D:2) a +0 robe (47, -12, D:2) a stone (48, -8, D:2) a scroll of blinking (50, -5, D:2) a +0 mace (60, 0, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a book of Geomancy (12, 8, D:3) a +0 dagger a +0 scale mail a wand of light (8) (40, 20, D:3) a potion of degeneration (44, 35, D:3) a +0 flail a gnoll corpse (47, 29, D:3) a +0 hand axe a +0 leather armour a +2 short sword of protection a +0 club a +0 club (48, 29, D:3) a +0 flail a +0 scale mail (49, 2, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear