Dungeon Crawl Stone Soup version 0.31-a0-174-g85c54bcb58 (webtiles) character file. Game seed: 6238231414447455221 28 qw the Shield-Bearer (level 3, -10/23 HPs) Began as a Gargoyle Fighter on June 15, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (1165 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 1165, Time: 00:00:28 Health: -10/23 AC: 11 Str: 21 XL: 3 Next: 12% Magic: 3/3 EV: 6 Int: 8 God: Gold: 27 SH: 11 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +0 war axe rCold . . . f - +0 tower shield rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. You spent 84 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting - Level 2.9 Axes - Level 3.2 Armour + Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons g - a +0 flail Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) f - a +0 tower shield (worn) j - a +0 cloak (worn) Scrolls a - a scroll of amnesia {unknown} Potions d - a potion of might i - a potion of heal wounds {unknown} k - 3 potions of curing Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Message History The orc priest is heavily wounded. The endoplasm quivers. The orc priest hits you but does no damage. The orc priest barely misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +1 mace of protection. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You barely miss the orc priest. The orc priest is heavily wounded. You block the orc priest's attack. You block the endoplasm's attack. The orc priest looks braver for a moment. You hit the orc priest but do no damage. The orc priest is heavily wounded. You barely miss the endoplasm. The orc priest hits you with a +1 mace of protection. The endoplasm hits you but does no damage. You hit the orc priest but do no damage. The orc priest is heavily wounded. You hit the endoplasm. The orc priest invokes the aid of Beogh against you. Beogh smites you! The endoplasm freezes you. You are frozen. You block the endoplasm's attack. The orc priest miscasts a cantrip. You closely miss the orc priest. The orc priest is heavily wounded. You slash the endoplasm! You kill the endoplasm! You block the orc priest's attack. x2 You hit the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ###########.....# .......<..#.....#....... ..#####.#.#.....#....... ..#.....#.#.....#..$..# ..#.#...#.#.....#.....# ..#.#####.#.....#.....# ..#.......#.....#.....# ..###...###.....#.....# ....+...'.......@o....# #)###...#########.....# #.# ##### .....# #.# ####..# #.# .# #.# # #.### ....# ....# You could see an orc priest. Vanquished Creatures An orc (D:2) 3 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards 5 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-g511e9b1 0 | D:1 | 0 ||| qw: Game counter: 5617 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 559 | D:1 | Found Yjil's General Store. 565 | D:1 | 565 ||| BUYING 2 potions of curing (84 gold). 565 | D:1 | Bought 2 potions of curing for 84 gold pieces 565 | D:1 | 565 ||| SHOPLISTING potion of mutation (112 gold, have 10). 884 | D:1 | 884 ||| UPGRADING to +0 tower shield. 894 | D:1 | 894 ||| DROPPING +0 buckler. 895 | D:1 | 895 ||| UPGRADING to +0 cloak. 900 | D:1 | 900 ||| READING scroll labelled UHUSITACETH. 901 | D:1 | 901 ||| READING scroll labelled KEPLUM WEGYNT. 902 | D:1 | 902 ||| READING scroll labelled ZEJ TEVODEO. 903 | D:1 | 903 ||| READING scroll labelled ZUDERI MUNE. 927 | D:2 | 927 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1076 | D:2 | 1076 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1110 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1147 | D:2 | 1147 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1163 | D:2 | HP: 5/23 [frozen (2)] 1165 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_venn, grunt_decor_junction, uniq_terence Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.6 Action || total ---------------------------++------- Melee: War axe || 64 Use: Scroll || 4 Armour: Scale mail || 35 Dodge: Dodged || 22 Block: Buckler || 6 Tower shield || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------