Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 14677851761515074382 37 qw the Chopper (level 3, 0/23 HPs) Began as a Gargoyle Fighter on June 16, 2023. Slain by Terence ... wielding a +1 flail of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (847 turns). qw the Chopper (Gargoyle Fighter) Turns: 847, Time: 00:00:24 Health: 0/23 AC: 14 Str: 21 XL: 3 Next: 41% Magic: 3/3 EV: 5 Int: 8 God: Gold: 76 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +0 war axe rCold . . . c - +0 buckler rNeg + . . g - +0 plate armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons l - a +0 club Y - a +0 war axe (weapon) Missiles h - 2 boomerangs (quivered) Armour c - a +0 buckler (worn) g - a +0 plate armour (worn) Scrolls a - a scroll of silence {unknown} Potions d - a potion of might j - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History A goblin comes into view. It is wielding a +0 club. Found a scroll labelled BODIQEJUCS. The goblin shouts! You hear a shout! x2 An adder comes into view. A kobold comes into view. It is wielding a +0 dagger. Enter note: 836 ||| Stepping ~*~*~tactically~*~*~ (hiding). You throw a boomerang. The boomerang hits the goblin. You kill the goblin! You start waiting. A kobold is nearby! Terence the Incautious comes into view. He is wielding a +1 flail of protection, wearing a +2 chain mail of fire resistance and carrying a wand of flame (20). Terence shouts! Terence zaps a wand. The puff of flame hits you. You miss the kobold. A ball python comes into view. The kobold hits you with a +0 dagger. You slash the kobold! You kill the kobold! A rat comes into view. You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +1 flail of protection! Terence hits you with a +1 flail of protection. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +1 flail of protection. x2 You die... #. #. ###. ... #?. #.. #.)####### #..@.....# ##@#####.# ###### #S #.# #....# #S #.###....# #r#####...#....## ................# ..########......### .. ##........ ####.#### You could see Terence, an adder, a ball python and a rat. Vanquished Creatures An adder (D:2) 4 bats A giant cockroach (D:2) 3 goblins A hobgoblin (D:2) 7 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-g511e9b1 0 | D:1 | 0 ||| qw: Game counter: 5716 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 108 | D:1 | 108 ||| Stepping ~*~*~tactically~*~*~ (hiding). 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 628 | D:1 | Reached skill level 3 in Axes 654 | D:1 | 654 ||| UPGRADING to +0 plate armour. 664 | D:1 | 664 ||| DROPPING +0 scale mail. 665 | D:1 | 665 ||| READING scroll labelled WIXTUXA BIYFEU. 666 | D:1 | 666 ||| READING scroll labelled FITOLA OTUI. 667 | D:1 | 667 ||| READING 2 scrolls labelled VACOOPH JUFAMI. 668 | D:1 | 668 ||| READING scroll labelled WEYSHAXKECK. 669 | D:1 | 669 ||| DROPPING scroll of fog. 700 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 740 | D:2 | 740 ||| Stepping ~*~*~tactically~*~*~ (hiding). 741 | D:2 | 741 ||| Stepping ~*~*~tactically~*~*~ (hiding). 742 | D:2 | 742 ||| Stepping ~*~*~tactically~*~*~ (hiding). 745 | D:2 | 745 ||| Stepping ~*~*~tactically~*~*~ (stealth). 747 | D:2 | 747 ||| Stepping ~*~*~tactically~*~*~ (stealth). 748 | D:2 | 748 ||| Stepping ~*~*~tactically~*~*~ (stealth). 749 | D:2 | 749 ||| Stepping ~*~*~tactically~*~*~ (stealth). 759 | D:2 | 759 ||| Stepping ~*~*~tactically~*~*~ (stealth). 836 | D:2 | 836 ||| Stepping ~*~*~tactically~*~*~ (hiding). 839 | D:2 | Noticed Terence 844 | D:2 | HP: 5/23 [Terence/+1 flail of protection (5)] 847 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 57 Throw: Boomerang || 18 Use: Scroll || 4 Armour: Scale mail || 23 Plate armour || 21 Dodge: Dodged || 15 Block: Buckler || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------