qw Level 1 of the Dungeon (4, 14, D:1) a +0 ring mail (6, 4, D:1) a +0 club (9, -8, D:1) a +0 ring mail (12, 15, D:1) a +0 mace (16, 1, D:1) a +0 club (22, 25, D:1) a +0 dagger (28, -23, D:1) an orb of light (28, 30, D:1) a +1 vampiric dagger (33, -15, D:1) a +0 short sword (42, 26, D:1) a +0 leather armour (47, 29, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 44, D:2) a +0 club 3 stones a +0 robe (5, 39, D:2) a +0 dagger (12, 21, D:2) 3 poisoned darts (14, 32, D:2) 3 large rocks (16, 32, D:2) a book of Cantrips (20, 30, D:2) a +0 club (23, 0, D:2) a +0 buckler (32, 43, D:2) a +0 whip 5 stones (40, 43, D:2) a +0 hand axe (50, 17, D:2) a staff of death Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -1, D:3) a +0 club (2, 0, D:3) a +0 whip a +0 ring mail (7, 0, D:3) the ring of Kimm {*Slow rElec MP+9 Int+2} [ring of magical power] Int: It affects your intelligence (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (14, -27, D:3) a +0 dagger (25, -19, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 robe a +0 whip a +0 flail of protection (26, -19, D:3) a +0 club (27, -20, D:3) a +3 dagger a +0 sling (30, 1, D:3) a +0 dagger a +0 sling (30, 4, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -3, D:4) a +0 chain mail a +0 hand axe a +0 chain mail a +0 morningstar (10, -13, D:4) a +0 robe (12, -26, D:4) a +0 short sword (15, -20, D:4) a +0 robe (19, -36, D:4) a +0 dagger (32, 13, D:4) a book of Displacement (41, -25, D:4) a +0 flail (53, 18, D:4) 3 stones (54, 17, D:4) a potion of lignification a ring of wizardry Level 5 of the Dungeon [Shop] Afyir's Assorted Antiques (Shop contents are unknown) (0, 0, D:5) a scorpion corpse