Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 15946419645747543001 107 qw the Shooter (level 4, -5/28 HPs) Began as a Gargoyle Hunter on June 16, 2023. Slain by a hell rat (11 damage) ... in a sewer. The game lasted 00:00:39 (1095 turns). qw the Shooter (Gargoyle Hunter) Turns: 1095, Time: 00:00:39 Health: -5/28 AC: 6 Str: 14 XL: 4 Next: 86% Magic: 4/4 EV: 11 Int: 10 God: Gold: 29 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . Y - +0 shortbow (drain) rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: about to teleport A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 95 gold pieces. You spent 66 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting + Level 5.7 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow of draining (weapon) Armour c - a +0 leather armour (worn) Jewellery f - a ring of ice Scrolls a - a scroll of identify Potions h - a potion of curing {unknown} j - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 ( D:4 *(: Message History 1082 ||| Stepping ~*~*~tactically~*~*~ (water). You shoot an arrow. The arrow hits the rat! You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found four items. Found a gate leading back out of this place. 1086 ||| Stepping ~*~*~tactically~*~*~ (water). You shoot an arrow. The arrow hits the hell rat. The hell rat is lightly wounded. You shoot an arrow. The arrow hits the hell rat. The hell rat is lightly wounded. The hell rat barely misses you. You shoot an arrow. The arrow hits the hell rat. The hell rat is moderately wounded. The hell rat splashes around in the water. A rat comes into view. You shoot an arrow. The arrow closely misses the hell rat. The hell rat bites you! The hell rat bites you. You shoot an arrow. The arrow hits the hell rat but does no damage. The hell rat is moderately wounded. The hell rat barely misses you. You shoot an arrow. The arrow closely misses the hell rat. The arrow hits the rat but does no damage. The hell rat barely misses you. The hell rat bites you! 1093 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hell rat misses you. You shoot an arrow. The arrow barely misses the hell rat. The arrow hits the rat! You kill the rat! The hell rat barely misses you. You shoot an arrow. The arrow barely misses the hell rat. The hell rat bites you! You die... ##### ###~~~### #~.~.~~.# ##%~...~.## #...###.~~# ##.%## ##.~## #.~.# #..~# #~@## ##.~# #~r# #~~# #~.'~r~!\#\\# #..#~~~?!#~~# #.%##~~?##.~# #.~% ~~.#...# ##.. .##~.## #.. #..%# ##~. ~.~## You could see a hell rat. Vanquished Creatures 5 adders (D:2) 2 worms (D:2) An orc (D:4) 4 endoplasms 5 giant cockroaches 5 goblins 5 hobgoblins 8 jackals (D:1) A quokka (D:3) A ball python (D:2) 4 bats A frilled lizard (D:1) A kobold (D:2) 11 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-g511e9b1 0 | D:1 | 0 ||| qw: Game counter: 5835 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 31 | D:1 | Reached XP level 2. HP: 16/17 MP: 2/2 538 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 633 | D:1 | 633 ||| READING 3 scrolls labelled LOGAMO LOWNE. 634 | D:1 | 634 ||| READING scroll labelled WINAEJOIPU. 635 | D:1 | 635 ||| READING 3 scrolls labelled JUVYNO KYOCH. 636 | D:1 | 636 ||| READING scroll labelled ZEIFFO IPHUU. 637 | D:1 | 637 ||| DROPPING scroll of butterflies. 638 | D:1 | 638 ||| DROPPING 2 scrolls of fog. 697 | D:2 | Reached skill level 5 in Ranged Weapons 750 | D:2 | Reached skill level 3 in Fighting 750 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 913 | D:2 | 913 ||| FLEEEEING. 914 | D:2 | 914 ||| FLEEEEING. 970 | D:2 | Found Goim's Weapon Emporium. 972 | D:2 | You fall into a shaft and drop 2 floors! 972 | D:4 | Found Ziave's General Store. 972 | D:4 | Found Dumicor's Weapon Shop. 972 | D:4 | Found Refruz's Book Boutique. 974 | D:4 | 974 ||| SHOPLISTING amulet of reflection (330 gold, have | 80). 974 | D:4 | 974 ||| BUYING potion of lignification (33 gold). 974 | D:4 | Bought a potion of lignification for 33 gold pieces 974 | D:4 | 974 ||| SHOPLISTING potion of magic (88 gold, have 47). 974 | D:4 | 974 ||| SHOPLISTING ring of ice (275 gold, have 47). 974 | D:4 | 974 ||| BUYING scroll of teleportation (33 gold). 974 | D:4 | Bought a scroll of teleportation for 33 gold pieces 976 | D:4 | 976 ||| SHOPLISTING +1 shortbow of Makhleb's Whim {freeze, | rCorr Int+2} (353 gold, have 14). 1014 | D:4 | 1014 ||| READING 2 scrolls labelled EJUTZI XUMPA. 1015 | D:4 | 1015 ||| READING scroll of brand weapon. 1015 | D:4 | 1015 ||| BRANDING +0 shortbow of flaming. 1016 | D:4 | 1016 ||| READING scroll labelled JEOTENEHEM. 1017 | D:4 | 1017 ||| READING scroll labelled ROATEMAXOKK. 1018 | D:4 | 1018 ||| READING scroll labelled ATUIGH NIRI. 1019 | D:4 | 1019 ||| READING 2 scrolls of identify. 1019 | D:4 | 1019 ||| IDENTIFYING clear potion 1020 | D:4 | 1020 ||| DROPPING potion of invisibility. 1026 | D:3 | 1026 ||| PLANNING SEWER 1042 | D:3 | Found a glowing drain. 1053 | Sewer | Entered a sewer 1064 | Sewer | 1064 ||| Stepping ~*~*~tactically~*~*~ (water). 1071 | Sewer | 1071 ||| Stepping ~*~*~tactically~*~*~ (water). 1082 | Sewer | 1082 ||| Stepping ~*~*~tactically~*~*~ (water). 1086 | Sewer | 1086 ||| Stepping ~*~*~tactically~*~*~ (water). 1092 | Sewer | HP: 5/28 [hell rat (13)] 1093 | Sewer | 1093 ||| READING scroll of teleportation. 1095 | Sewer | Slain by a hell rat Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, infiniplex_forest_clump_long D:2: layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_lined_3, infiniplex_forest_pool, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_straight_5, infiniplex_forest_clump_long, infiniplex_forest_straight_4 D:3: layout_loops_corners, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_f, minivault_14, uniq_grinder D:4: layout_basic, nicolae_wooded_promenade Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.7 Fighting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 86 | 62 || 148 Use: Scroll | 4 | 7 || 11 Armour: Leather armour | 12 | 2 || 14 Dodge: Dodged | 22 | 7 || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 135 | 19 | 12.3 | 40 | 14 | 25.9 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 96 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 2 | 10 | 83.3 | 1 | 5 | 83.3 D:4 | 3 | 0 | 0.0 | 1 | 0 | 0.0 Sewer | 0 | 9 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------