qw Level 1 of the Dungeon (0, 0, D:1) a stone (5, -9, D:1) 8 stones (6, -20, D:1) 5 poisoned darts (10, -16, D:1) a book of Spatial Translocations (17, -10, D:1) a scroll of butterflies (23, -41, D:1) a +0 dagger (26, -30, D:1) a +0 buckler (44, -39, D:1) a +0 dagger (50, 8, D:1) a +1 barding (53, -47, D:1) a +0 short sword 5 stones (53, -19, D:1) a +0 leather armour (56, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 9, D:2) a +0 dagger (15, -1, D:2) a +0 short sword a stone (16, 26, D:2) a +0 ring mail (27, 10, D:2) a +0 robe (33, 24, D:2) a +0 dagger (34, 18, D:2) 6 stones (36, 12, D:2) a +0 shortbow (41, 24, D:2) a +0 dagger (43, -2, D:2) a +0 club (43, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, -1, D:3) a +0 dagger (5, -2, D:3) a +0 dagger (6, -1, D:3) a +2 dagger of draining (unseen) (7, -6, D:3) a hobgoblin corpse (8, 19, D:3) the +2 rapier "Sogam" {freeze, rF- Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (23, 12, D:3) a +0 dagger (25, 7, D:3) 2 stones (25, 14, D:3) a +0 dagger an orc corpse (26, 20, D:3) a +0 robe (26, 26, D:3) a +0 leather armour (29, 26, D:3) a dart slug corpse (32, 5, D:3) a ball python corpse (41, 11, D:3) a bat corpse