qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 14, D:1) a +0 club (10, 4, D:1) a +0 dagger (14, 23, D:1) a +0 dagger (16, -9, D:1) 6 poisoned darts (17, 11, D:1) a +0 short sword (17, 26, D:1) a +0 robe (19, 7, D:1) a +0 spear (19, 27, D:1) a +0 dagger (26, 3, D:1) a +0 leather armour (35, 20, D:1) 5 stones (49, 37, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (29, -27, D:2) a +0 scale mail (29, -25, D:2) a +0 dagger 4 stones (37, -16, D:2) the +9 bardiche "Nudumuh" {distort, Stlth+} Stlth: It makes you more stealthy. (38, -9, D:2) a +0 dagger (39, -40, D:2) an amulet of magic regeneration a scarf of harm Level 3 of the Dungeon (0, 0, D:3) 3 stones (6, 20, D:3) a +0 leather armour a +0 dagger (8, 23, D:3) a +0 trident a +0 leather armour a +0 mace (10, 26, D:3) a +0 falchion (22, 25, D:3) a book of the Warp (24, 12, D:3) a +0 club (25, 13, D:3) a +0 dagger a kobold skeleton (37, 6, D:3) a +0 chain mail (39, 26, D:3) a +0 club a goblin skeleton (45, 18, D:3) a hobgoblin skeleton (46, 18, D:3) a +0 hand axe (47, 19, D:3) a +0 war axe a +1 hand axe of electrocution a +0 scale mail a +0 dagger a +0 robe a +0 whip a +0 scale mail the human skeleton of Terence an orc skeleton a frilled lizard skeleton (53, 13, D:3) a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 2, D:4) 7 gold pieces (7, 5, D:4) a +0 scythe a +0 robe (13, 2, D:4) a potion of mutation