qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 33, D:1) a +0 club a +0 dagger (5, 5, D:1) a +0 club (11, 28, D:1) a +0 dagger (18, 4, D:1) a +0 short sword (19, 31, D:1) 2 scrolls of noise an orb of guile (20, 12, D:1) a stone (21, 21, D:1) a +0 dagger (21, 36, D:1) a +0 hand axe (26, 30, D:1) 4 stones (39, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 13, D:2) a +0 dagger (10, 1, D:2) 12 gold pieces a +0 spear a gnoll corpse (skeletalised by now) (10, 2, D:2) a +0 spear (11, 1, D:2) a +0 club a jackal corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -14, D:2) a book of Scorching (15, -12, D:2) 4 stones (17, -8, D:2) a rat corpse (skeletalised by now) (18, -4, D:2) a frilled lizard corpse (skeletalised by now) (18, 5, D:2) an adder corpse (skeletalised by now) (19, -10, D:2) 3 curare-tipped darts (32, -17, D:2) a +0 whip (35, 8, D:2) a quokka corpse (40, 7, D:2) 3 stones (42, 7, D:2) a +0 short sword 4 stones a +0 dagger an adder corpse a frilled lizard corpse (43, -24, D:2) a +0 leather armour (48, -2, D:2) a +0 dagger (57, 6, D:2) 9 stones