qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 2, D:1) a +0 dagger (13, -19, D:1) 9 stones (19, -24, D:1) 6 stones (25, -5, D:1) a +1 barding (29, -2, D:1) a +0 ring mail (39, -16, D:1) a staff of death (42, 6, D:1) 2 poisoned darts (46, -4, D:1) a +0 dagger (48, 19, D:1) a +0 whip (49, 15, D:1) a +0 club (49, 20, D:1) a +0 dagger 3 stones (50, 19, D:1) a book of Displacement (57, 14, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (6, 51, D:2) 4 javelins (8, 17, D:2) a jackal corpse (skeletalised by now) (8, 19, D:2) a jackal corpse (skeletalised by now) (12, 6, D:2) a bat skeleton (12, 8, D:2) a +0 robe (13, 8, D:2) a frilled lizard corpse (skeletalised by now) (13, 30, D:2) a +0 short sword (16, 5, D:2) a +0 dagger (21, 15, D:2) a +0 leather armour (28, 48, D:2) a +0 sling (32, 50, D:2) a +0 quarterstaff (50, 28, D:2) a +0 kite shield (53, 26, D:2) a scroll of butterflies a scarf of shadows (55, 5, D:2) 4 stones (57, 44, D:2) a +0 dagger (60, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe an orc corpse (2, -1, D:3) a +0 scale mail (5, -6, D:3) a hound corpse (5, -3, D:3) a +0 trident (20, -6, D:3) the +7 spear of the Imbibing Shrike {freeze, rPois rCorr Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion.