qw Level 1 of the Dungeon (1, 22, D:1) a +0 club (6, 1, D:1) a +0 dagger (13, -8, D:1) a +0 short sword 3 stones (16, 21, D:1) a +0 club (17, 24, D:1) a There-And-Back Book (22, 23, D:1) 2 stones (23, 15, D:1) a +0 club (26, 29, D:1) a +0 leather armour (27, -13, D:1) a +0 club a +0 mace of protection (27, 18, D:1) a +0 club (29, 10, D:1) a +0 dagger (38, -16, D:1) a +0 dagger 2 stones (39, -5, D:1) 5 stones (48, 17, D:1) a +2 dagger of venom (49, 4, D:1) a +0 hand axe (55, 21, D:1) 7 stones (58, 32, D:1) a book of Burglary (60, 31, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, 0, D:2) an adder corpse (17, 19, D:2) a bat corpse (20, 8, D:2) a +0 spear a gnoll corpse (21, 9, D:2) a +0 whip (34, -1, D:2) a +0 dagger (35, -2, D:2) a +0 dagger (39, 13, D:2) a book of Spatial Translocations (49, 9, D:2) a bat corpse (skeletalised by now) (60, -6, D:2) a +0 mace