qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 7, D:1) a +0 flail (5, 27, D:1) a +0 club (7, -6, D:1) a +0 dagger (11, -7, D:1) a +0 pair of boots (11, 9, D:1) a +0 pair of boots (14, 19, D:1) a +0 dagger 5 stones (14, 20, D:1) 5 stones (17, -3, D:1) a +0 short sword (24, 20, D:1) 5 boomerangs (28, 22, D:1) a +0 leather armour (37, -2, D:1) a scroll of butterflies a scroll of fear Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -1, D:2) 7 stones (3, -11, D:2) a scroll of fear (4, 12, D:2) a +0 short sword 5 stones (4, 13, D:2) a +0 short sword (7, -5, D:2) a staff of fire (21, -16, D:2) an Everburning Encyclopedia (21, 20, D:2) a book of Callings (23, -18, D:2) a +0 hand axe (24, 11, D:2) a +0 robe (27, -18, D:2) a +0 leather armour (27, -7, D:2) a scroll of fear (33, 9, D:2) a book of Ice (33, 24, D:2) a +0 ring mail (37, -5, D:2) 9 stones (37, 12, D:2) a +0 spear (40, 12, D:2) a +0 dagger (40, 23, D:2) a ring of magical power (40, 27, D:2) a +2 pair of boots (42, 25, D:2) 4 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) 8 stones (0, 3, D:3) a +0 falchion a +0 short sword (3, 5, D:3) a +0 dagger a +0 robe (11, 12, D:3) a potion of invisibility (11, 23, D:3) a +0 club (12, -7, D:3) a +0 trident (17, 4, D:3) a scroll of enchant armour (19, 4, D:3) a scroll of revelation (21, -2, D:3) a +0 quarterstaff (32, -11, D:3) a +2 mace of venom (40, -11, D:3) a +0 giant club (43, 24, D:3) a scroll of poison (46, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (14, -38, D:4) a +0 dagger (18, -44, D:4) a +0 dagger (27, -30, D:4) a +0 club (27, -28, D:4) a +0 club (32, -27, D:4) a +0 club (36, -23, D:4) a +0 hand axe (36, -22, D:4) a +0 dagger (36, -1, D:4) a +0 leather armour (37, -23, D:4) a +0 dagger a +0 robe a +0 falchion a +0 chain mail (37, -22, D:4) a +0 mace (37, -21, D:4) a +0 leather armour a +0 flail a +0 dagger (38, -21, D:4) a +0 dagger (38, -20, D:4) a +0 leather armour a +0 club (41, -17, D:4) a +0 chain mail a +0 club a +0 robe a +0 dagger (43, -15, D:4) a +0 spear (43, -11, D:4) a +0 spear (44, -35, D:4) a potion of magic (55, -33, D:4) a +0 morningstar a +0 ring mail (57, -34, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 hand axe (59, -34, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) an amulet of guardian spirit (26, -21, D:5) a scroll of identify (27, -21, D:5) 5 gold pieces (32, 1, D:5) a potion of attraction (38, -20, D:5) a +0 giant spiked club (42, -18, D:5) a scroll of fog (44, -28, D:5) 4 stones (45, -49, D:5) 3 stones (46, -49, D:5) 6 stones (49, -13, D:5) a scroll of revelation (52, -19, D:5) a +0 falchion (54, -3, D:5) 2 potions of invisibility (55, -43, D:5) a +0 war axe a boomerang a +0 chain mail (58, -42, D:5) a +0 dagger a +0 robe (60, -39, D:5) Sif Muna's Essays on Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 (62, -47, D:5) a +0 heavy flail Level 6 of the Dungeon (0, 0, D:6) a scroll of poison (4, 5, D:6) a +0 tower shield (6, 46, D:6) a +2 vampiric halberd a +0 robe a potion of attraction (7, 49, D:6) a wand of roots (12) (11, 52, D:6) a +0 whip a +0 leather armour (16, -3, D:6) a wand of polymorph (12) (17, 14, D:6) a +0 club (17, 49, D:6) a +0 dagger (18, 44, D:6) a scroll of fear (32, 8, D:6) a +0 short sword (33, 7, D:6) a +0 whip a +0 leather armour (34, 6, D:6) a +0 hand axe a +0 ring mail (34, 7, D:6) a +0 short sword (35, 40, D:6) a +0 club a +0 robe (37, 25, D:6) a wand of flame (3) (39, 38, D:6) a +0 robe (41, 47, D:6) a +0 hand axe a +0 ring mail (42, 35, D:6) 5 stones (42, 44, D:6) a +0 flail (48, 37, D:6) a +0 ring mail (55, 8, D:6) a +0 long sword (61, 55, D:6) a +0 leather armour (66, 49, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a book of Spectacle (5, -1, D:7) a +0 robe (16, -18, D:7) a +0 leather armour (16, -2, D:7) a +2 flail a +0 robe (18, -12, D:7) a +0 quarterstaff (20, -5, D:7) a +0 mace a +0 robe a +3 morningstar of freezing a +0 robe (20, -4, D:7) a +0 morningstar a +0 robe (20, 3, D:7) a +0 dagger (20, 7, D:7) a potion of berserk rage a ring of wizardry +0 steam dragon scales (22, -8, D:7) a +0 leather armour (27, -17, D:7) a +0 dagger a +0 leather armour (27, -16, D:7) a +0 dagger a +0 robe (29, -19, D:7) a +0 dagger (31, -3, D:7) a wand of polymorph (10) (42, 9, D:7) a +0 robe (47, -21, D:7) a +0 flail a +0 robe (49, -21, D:7) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe a +1 hand axe a +0 robe (50, -21, D:7) a +6 scimitar a +0 robe (50, 0, D:7) a potion of attraction (53, 16, D:7) 7 stones (54, 12, D:7) a +0 flail (57, -19, D:7) a +0 flail (58, -24, D:7) a +0 ring mail (59, -10, D:7) a scroll of blinking (59, 0, D:7) a scroll of poison Level 8 of the Dungeon [Shop] Lagadec's Mass Market a +0 giant club (18 gold) a +0 plate armour (253 gold) a +0 bardiche (99 gold) a +0 giant spiked club (20 gold) a +0 plate armour (253 gold) a +0 tower shield (49 gold) a +0 giant club (18 gold) 5 large rocks (82 gold) (0, 0, D:8) a +0 chain mail (1, -28, D:8) a +0 shortbow (2, -29, D:8) a +0 demon whip of venom (5, -9, D:8) a +0 dagger a +0 leather armour (6, -8, D:8) a +0 hand axe a +0 leather armour (7, -9, D:8) a +0 club (7, -8, D:8) a +0 mace (7, -7, D:8) a +0 short sword (9, -40, D:8) a +0 great mace a +0 giant club (12, -6, D:8) 6 stones (18, 3, D:8) a +0 ring mail (23, -41, D:8) a +0 flail (23, 2, D:8) a +0 robe a +3 dagger (26, 4, D:8) a +0 robe a +5 spear (27, -18, D:8) a potion of lignification a +2 leather armour of cold resistance (27, -4, D:8) 3 boomerangs a +0 whip (28, 4, D:8) a +0 robe a +0 spear a +0 robe a +0 trident a +0 robe a +4 spear (29, -5, D:8) a +0 whip 3 poisoned darts a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (29, -4, D:8) a +0 war axe a +0 chain mail (29, 3, D:8) a +0 halberd a +0 robe (30, -6, D:8) a +0 dagger 3 stones (30, -5, D:8) a +0 whip (32, 4, D:8) a +0 sling a +0 quarterstaff (38, -29, D:8) 6 atropa-tipped darts (41, -3, D:8) a +0 falchion a +0 chain mail a +0 short sword a +0 leather armour a +0 whip Level 9 of the Dungeon (0, 0, D:9) the +0 rapier of Dung {heavy, Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). (unseen) (0, 1, D:9) a +0 rapier (0, 2, D:9) the +2 short sword "Sinup" {speed, rPois Str-2 Int+3} Str: It affects your strength (-2). Int: It affects your intelligence (+3). rPois: It protects you from poison. (unseen) (0, 3, D:9) a +0 hand axe (0, 4, D:9) a +0 hand axe (10, 21, D:9) a +0 robe (11, 1, D:9) a +0 leather armour (12, 20, D:9) a +0 leather armour (16, -22, D:9) a +0 rapier (18, -1, D:9) a +0 dagger (20, -34, D:9) a +0 quarterstaff (23, 1, D:9) a stone (24, -1, D:9) a +0 dagger (24, 6, D:9) a +0 leather armour a +0 falchion (26, -24, D:9) 7 stones (26, -3, D:9) a +0 dagger (26, 4, D:9) a +0 flail (27, 6, D:9) a +0 dagger a +0 robe (28, 20, D:9) a +0 hand axe (29, -5, D:9) a +0 hand axe a +0 plate armour (31, -3, D:9) a +2 short sword of freezing 2 stones a +0 chain mail (34, -22, D:9) 3 stones (38, -29, D:9) a +4 shortbow (39, 11, D:9) a +0 long sword (39, 15, D:9) a +0 robe (39, 18, D:9) a +0 ring mail (40, -17, D:9) a scroll of poison (40, 2, D:9) a +0 dagger (41, -10, D:9) a +0 leather armour a +0 whip a +0 short sword (42, -8, D:9) a -2 spear a +0 animal skin (43, -9, D:9) a +0 leather armour a +0 trident (44, -10, D:9) a +0 flail a +0 whip a +0 short sword (44, -9, D:9) 3 poisoned darts a +0 short sword a silver boomerang a +0 dagger (44, -1, D:9) a book of Necromancy (45, -10, D:9) a +0 chain mail a +0 flail (45, -9, D:9) a +0 robe a +0 dagger (47, -9, D:9) a +0 short sword (47, -8, D:9) 3 poisoned darts a +0 whip (47, -4, D:9) a +0 flail (52, -7, D:9) a +0 dagger (55, -19, D:9) +0 acid dragon scales (59, -11, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -22, D:10) Great Wizards, Vol. VII (11, 2, D:10) a +0 falchion a +0 ring mail (12, 3, D:10) a +0 club a +0 chain mail (16, -2, D:10) a +0 short sword a +0 chain mail (18, 15, D:10) a scroll of vulnerability (19, -27, D:10) a +0 flail (19, 16, D:10) the +8 arbalest of Hasuad {heavy, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (unseen) (20, -10, D:10) a wand of flame (12) (20, 15, D:10) 5 stones (20, 22, D:10) a ring of poison resistance (20, 25, D:10) a +0 buckler (21, -17, D:10) a +0 halberd a +0 plate armour (21, -16, D:10) a +0 dagger a +0 robe (21, -15, D:10) a +0 whip (23, 21, D:10) the +7 war axe "Duvomi" {flame, rPois Will+ Int+4 Dex-2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rPois: It protects you from poison. Will: It increases your willpower. (35, -15, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) 5 stones (4, 18, D:11) a +0 giant club a +0 giant club (5, 22, D:11) a stone (8, 12, D:11) a +2 heavy flail (8, 22, D:11) a +0 dire flail a +0 plate armour (14, 11, D:11) a +0 spear (18, 6, D:11) a wand of roots (8) (19, 10, D:11) a +0 shortbow (21, 20, D:11) a +0 dagger a +0 robe (27, 25, D:11) a +0 flail (32, 7, D:11) a wand of charming (7) (33, 10, D:11) a +0 ring mail (44, 19, D:11) 8 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (15, 8, Lair:1) 2 javelins (16, 9, Lair:1) a catoblepas corpse (16, 41, Lair:1) 2 poisoned darts (18, 4, Lair:1) a +0 long sword (19, -4, Lair:1) a water moccasin corpse (skeletalised by now) (22, -8, Lair:1) a wand of charming (6) (26, 39, Lair:1) the +7 short sword of Avirudeh {pain, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (35, 16, Lair:1) 4 stones (35, 34, Lair:1) 5 stones (41, 19, Lair:1) a +0 falchion a +0 quarterstaff (42, 4, Lair:1) a potion of attraction