qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (5, 15, D:1) a +0 club (10, 11, D:1) a +0 dagger (19, 23, D:1) a +0 robe (21, 27, D:1) a +0 ring mail (23, 18, D:1) a +0 spear (27, 25, D:1) a +0 dagger (38, 0, D:1) 5 stones (42, 11, D:1) 7 stones (42, 23, D:1) a +0 scale mail (45, 8, D:1) a +0 whip (45, 10, D:1) a +0 spear (45, 23, D:1) 5 stones (45, 25, D:1) a +0 dagger (47, 13, D:1) a rat skeleton (47, 25, D:1) a +0 ring mail (49, 15, D:1) a +0 sling (49, 23, D:1) a +0 club 3 stones a kobold skeleton (56, 5, D:1) a rat corpse (skeletalised by now) (58, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Satrytui's Weapon Shop (Shop contents are unknown) (0, 0, D:2) a +0 whip (1, 1, D:2) a bat corpse (7, 12, D:2) a ball python corpse (13, 13, D:2) a book of Blood (27, -1, D:2) a +0 whip (27, 5, D:2) a +0 dagger a kobold corpse (29, -1, D:2) a +0 hand axe (30, 1, D:2) a hobgoblin corpse (30, 2, D:2) the +2 whip of Dawn {drain, *Noise rCorr SInv} SInv: It lets you see invisible. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a hobgoblin corpse (31, 1, D:2) a +0 scythe a +0 robe a quokka corpse