qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, 0, D:1) a +0 chain mail (16, -5, D:1) a +0 dagger (19, 24, D:1) 5 large rocks (28, -2, D:1) an orb of guile (31, 3, D:1) a +0 dagger (39, 28, D:1) a stone (39, 30, D:1) a stone (39, 31, D:1) a stone (39, 32, D:1) a stone (40, 28, D:1) a stone (40, 30, D:1) 4 stones (40, 31, D:1) 4 stones (40, 32, D:1) a stone (40, 33, D:1) 2 stones (41, 26, D:1) a stone (41, 29, D:1) 2 stones (41, 31, D:1) 2 stones (41, 34, D:1) a stone (42, 27, D:1) a stone (42, 30, D:1) a +0 robe 2 poisoned darts 4 stones (42, 31, D:1) 2 stones (42, 32, D:1) a stone (42, 33, D:1) a stone (42, 34, D:1) a stone (43, 5, D:1) a +0 dagger (43, 30, D:1) a stone (43, 31, D:1) a stone (44, 4, D:1) a +0 club (45, 30, D:1) a stone (51, 31, D:1) a +0 dagger (52, 23, D:1) a +0 hand axe (53, 18, D:1) a +0 sling (54, 20, D:1) 2 stones a +0 club (55, -12, D:1) a +0 dagger Level 2 of the Dungeon (1, 9, D:2) a +0 scythe a +0 robe (6, 10, D:2) a +0 dagger (8, -3, D:2) a +0 helmet (12, -4, D:2) a potion of berserk rage (13, 11, D:2) a book of Spectacle (18, 31, D:2) 8 stones (19, 8, D:2) a scroll of butterflies a +6 ring of intelligence (26, 3, D:2) a +0 dagger (27, 12, D:2) a +0 club (37, -9, D:2) a book of Changes a +0 spear (39, 23, D:2) a +0 buckler (40, 23, D:2) a +0 dagger (43, 17, D:2) 2 poisoned darts (46, 32, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 9, D:3) a scroll of fear (3, -3, D:3) a +0 ring mail (7, -1, D:3) a +0 dagger (9, -16, D:3) a +0 whip (11, -16, D:3) 4 stones (12, 13, D:3) a +0 club (15, 7, D:3) a +0 club (18, -12, D:3) a +0 dagger (19, -21, D:3) a +0 club (27, 6, D:3) a +1 dagger of venom a +0 chain mail (28, 2, D:3) a +0 short sword a +0 chain mail (28, 3, D:3) a +0 trident (29, 4, D:3) a +0 club (33, -11, D:3) a +0 robe (35, -10, D:3) a +0 sling (36, 23, D:3) a +0 leather armour (48, -5, D:3) the +1 spear of Excruciating Pain {heavy, rElec rF+ Int-2 Dex+5} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). rF: It protects you from fire. rElec: It insulates you from electricity. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -4, D:4) a +0 short sword (10, 8, D:4) a +0 whip (10, 9, D:4) a +0 club a +0 whip a +0 halberd (15, 6, D:4) 2 throwing nets (17, -3, D:4) a +0 short sword (18, 3, D:4) a +0 leather armour (20, 14, D:4) a +0 dagger (22, 11, D:4) a +0 spear (22, 28, D:4) a jackal corpse (skeletalised by now) (23, 25, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 12, D:4) a wand of iceblast (10) (34, -11, D:4) a +0 giant spiked club (35, -10, D:4) a +0 club (35, -5, D:4) 8 stones (40, 17, D:4) a +0 falchion (43, -17, D:4) a +0 club (44, 19, D:4) a +0 leather armour (47, -12, D:4) a +0 leather armour (48, 17, D:4) 7 stones (53, -19, D:4) a +0 robe (53, 11, D:4) a +0 robe (56, -12, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) an adder corpse (6, -1, D:5) an adder corpse (19, 7, D:5) a +0 ring mail