qw Level 1 of the Dungeon (22, -11, D:1) a +0 robe (24, -30, D:1) 4 poisoned darts (24, -11, D:1) a book of Changes (25, -30, D:1) a +0 war axe (33, 2, D:1) a +0 dagger (50, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -2, D:2) a +0 short sword a stone (18, 9, D:2) a ring of poison resistance (22, -25, D:2) a +0 hand axe (27, -25, D:2) a +0 scale mail (29, 15, D:2) 7 stones (29, 30, D:2) the +4 trident "Xuenk" {drain, *Rage rC+ Int+2 SInv} Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (30, -20, D:2) 3 stones (31, 15, D:2) 4 stones (32, 30, D:2) a book of Air (34, -8, D:2) a +0 club (59, -6, D:2) a book of Burglary (60, 4, D:2) a scroll of butterflies Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, -11, D:3) a +0 dagger (16, -18, D:3) a +0 club 2 poisoned darts (23, -33, D:3) a +0 whip (28, 7, D:3) a Young Poisoner's Handbook (36, -34, D:3) a +0 mace (38, -13, D:3) a +0 short sword (45, 15, D:3) a scroll of poison (49, -22, D:3) a wand of iceblast (14) (52, -14, D:3) a +0 robe (53, -5, D:3) a +0 long sword (60, -2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (0, 1, D:4) a +0 dagger (3, 25, D:4) 5 stones (5, 4, D:4) a +0 ring mail (6, -3, D:4) a +0 giant club an ogre corpse (8, 2, D:4) a hobgoblin corpse (13, 35, D:4) a +0 ring mail (20, 6, D:4) a +0 scale mail (31, -1, D:4) 3 stones (41, 30, D:4) a book of Frost (42, 8, D:4) a +0 dagger a kobold skeleton (53, 20, D:4) a +0 mace (54, 18, D:4) a scroll of vulnerability (56, 10, D:4) a +0 dagger (56, 11, D:4) a +0 falchion a +0 short sword (56, 13, D:4) 6 stones (57, 12, D:4) a +0 whip