qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -5, D:1) a +0 short sword (23, 39, D:1) a +0 club (28, 9, D:1) 4 atropa-tipped darts (30, -6, D:1) a +0 club (34, 2, D:1) a +0 hand axe (39, 39, D:1) 2 scrolls of poison a scroll of butterflies a scroll of silence (46, 0, D:1) a book of Conjurations (47, 10, D:1) a +0 pair of boots (48, 33, D:1) 5 boomerangs (51, 11, D:1) 4 stones (53, 12, D:1) a +0 dagger Level 2 of the Dungeon (6, 5, D:2) a book of the Hunter a +0 leather armour (7, -16, D:2) a +0 dagger a stone (8, -16, D:2) a +0 whip (12, -18, D:2) a +0 cloak (14, -1, D:2) a +0 robe (21, -16, D:2) a +0 whip (30, -16, D:2) a +0 scale mail (36, -13, D:2) a +0 sling (58, -7, D:2) 6 stones (60, -19, D:2) a wand of paralysis (3) Level 3 of the Dungeon [Shop] Evuziror's Distillery a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) (5, -6, D:3) a +0 robe (9, 7, D:3) a +0 spear (10, 3, D:3) a manual of Stealth (10, 30, D:3) a +0 trident (20, 4, D:3) a +1 whip of electrocution a +0 plate armour (20, 10, D:3) a stone (22, 9, D:3) a +0 short sword 3 stones (23, 7, D:3) a +0 short sword 3 stones (23, 21, D:3) 7 stones (25, 21, D:3) a +0 dagger (26, 0, D:3) a +0 whip (27, -5, D:3) a +0 trident (28, 5, D:3) a +0 short sword a stone (35, 6, D:3) a +0 whip (35, 22, D:3) a +0 lajatang (38, 1, D:3) a +2 dagger of venom (39, 15, D:3) a +0 cloak (47, 0, D:3) a +0 leather armour (51, 12, D:3) a +0 whip Level 4 of the Dungeon [Shop] Cutetim's Armour Boutique a +0 ring mail (48 gold) a +0 robe of resistance (332 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (480 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). the +3 leather armour "Loemni Dilu" {rElec rC+ rN+ Will+} (573 gold) rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:4) a scroll of fear (2, 4, D:4) a scroll of immolation (2, 12, D:4) the staff of the Curious Beggars {rPois Stlth+ Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (3, 12, D:4) a scroll of torment (7, 14, D:4) a +0 flail (18, 9, D:4) a +0 club (20, 22, D:4) a +0 whip a +0 leather armour (21, 21, D:4) a +0 spear a +0 halberd a scroll of silence (25, 44, D:4) a +0 ring mail (28, 5, D:4) a +0 dagger (30, 9, D:4) a +0 club (31, 23, D:4) a +0 club (31, 40, D:4) a ring of poison resistance (36, 19, D:4) a +0 giant spiked club (38, 9, D:4) a +0 rapier (42, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 3, D:5) a stone (5, -19, D:5) a +0 hand axe (6, -17, D:5) a +0 flail (8, -19, D:5) a +0 leather armour (10, -15, D:5) a +0 club (10, -14, D:5) a +0 flail a +0 dagger a +0 leather armour (11, -19, D:5) a +0 robe (19, -3, D:5) a +2 shortbow (19, 1, D:5) a scroll of blinking (25, 4, D:5) a scroll of noise (26, 1, D:5) a +0 club (26, 2, D:5) a +0 dagger (33, 11, D:5) a ring of poison resistance Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, 21, D:6) a +0 scimitar +0 steam dragon scales (16, 13, D:6) 3 stones (27, 18, D:6) a +0 shortbow (27, 31, D:6) a +0 hand axe (33, 26, D:6) a +0 trident (42, -3, D:6) the +0 hammer of Wyrd {spect, rN+ Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. (unseen) (45, 11, D:6) 6 large rocks (46, -2, D:6) a potion of brilliance a +2 leather armour of poison resistance (68, 18, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (68, 19, D:6) a +0 short sword a +0 chain mail Level 7 of the Dungeon (16, -12, D:7) a staff of conjuration (17, 11, D:7) a +0 leather armour (24, -7, D:7) a +0 hand axe (26, -8, D:7) 3 datura-tipped darts (26, 7, D:7) a +0 club a +0 dire flail a +0 plate armour a +0 whip a +0 whip a +0 leather armour (28, -1, D:7) a +0 robe (29, -12, D:7) a +0 ring mail (29, -5, D:7) a +0 short sword (29, -4, D:7) a +0 dagger a +0 robe (30, -5, D:7) a +0 dagger a +0 robe (30, 15, D:7) a +0 shortbow (31, 6, D:7) a potion of brilliance (31, 19, D:7) the +1 dagger "Eropt" {venom, rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. (35, 16, D:7) a +0 robe (35, 20, D:7) a scroll of vulnerability (48, -2, D:7) the +10 hand axe of Punishment {venom, rC- rN+ Will+++ Stlth+} rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 12, D:8) 4 stones (9, 4, D:8) a +2 spectral quarterstaff (13, 10, D:8) a +0 hand axe a +0 robe (15, 1, D:8) 3 stones (16, 19, D:8) a +2 hand axe of freezing a +0 robe (24, 18, D:8) a +0 robe (26, 1, D:8) a +0 glaive a +0 chain mail (27, 6, D:8) a +2 antimagic battleaxe a +0 chain mail of cold resistance (29, 0, D:8) a +0 club a +0 leather armour a +0 dagger (32, 26, D:8) a potion of invisibility (35, 7, D:8) an amulet of regeneration (41, -8, D:8) a +0 rapier (41, -7, D:8) a +0 ring mail (45, -8, D:8) a wand of flame (19) (49, 3, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Kefosynn's Magic Scroll Shop a scroll of noise (12 gold) a scroll of blinking (90 gold) a scroll of silence (114 gold) a scroll of fog (48 gold) a scroll of poison (48 gold) (0, 0, D:9) a potion of lignification (2, 21, D:9) a +0 short sword (2, 23, D:9) a +0 dagger 6 poisoned darts (3, 21, D:9) a +0 whip (3, 22, D:9) a +0 dagger 3 stones (3, 23, D:9) a +0 whip a +0 whip 3 stones (3, 24, D:9) a +0 short sword 2 poisoned darts (12, -8, D:9) a +0 spear (13, -8, D:9) a +0 club a +0 war axe 2 throwing nets a +0 chain mail (15, 15, D:9) a +0 chain mail (25, 10, D:9) a wand of roots (6) (29, 38, D:9) a boomerang (30, 21, D:9) a scroll of immolation (31, -8, D:9) a +0 dagger a +0 robe (33, 34, D:9) a boomerang (36, -8, D:9) a +3 dagger a +0 robe (37, -9, D:9) a +0 hand axe (40, -1, D:9) a +0 hand axe (42, 11, D:9) a +0 leather armour (44, -4, D:9) a +0 falchion a +0 leather armour a +0 trident (44, -2, D:9) a +0 dagger a +0 robe (49, 38, D:9) 6 javelins (51, 26, D:9) a +4 antimagic spear a +0 scale mail a +0 buckler a +0 whip (53, 11, D:9) a +0 hand axe 2 boomerangs (53, 27, D:9) a +0 whip (55, -2, D:9) a +0 club (57, 1, D:9) a +0 short sword a curare-tipped dart (58, 0, D:9) a +0 dagger 5 stones (59, 0, D:9) a boomerang (60, -2, D:9) a +0 whip 7 poisoned darts (61, -3, D:9) a +0 short sword (66, -9, D:9) a scroll of vulnerability the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (skeletalised by now) (3, -3, Lair:1) a cane toad corpse (skeletalised by now) (21, -23, Lair:1) 4 stones (26, -19, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant weapon (2, -8, Lair:2) a +0 pair of boots (6, -4, Lair:2) an elephant corpse (7, -8, Lair:2) 11 gold pieces (9, -3, Lair:2) an elephant corpse (9, -1, Lair:2) an elephant corpse (14, -6, Lair:2) an elephant corpse (22, -17, Lair:2) 5 javelins