qw Level 1 of the Dungeon (1, -22, D:1) a +0 club (1, -2, D:1) 5 stones (2, -7, D:1) a +0 sling (9, -19, D:1) 2 potions of lignification (14, 23, D:1) a +0 dagger (20, -14, D:1) 3 stones (21, 1, D:1) a +0 whip (27, 19, D:1) 5 stones a +0 dagger (27, 21, D:1) 5 stones (29, 10, D:1) a ring of wizardry a scarf of harm (45, -13, D:1) 7 stones (50, 25, D:1) 7 stones Level 2 of the Dungeon (15, 13, D:2) a +4 scythe of venom a +0 robe (18, 15, D:2) a +0 chain mail (22, 23, D:2) 9 stones (27, 5, D:2) a +0 robe (32, -4, D:2) a +0 dagger (38, 38, D:2) a +0 hammer (42, 37, D:2) 2 potions of attraction (43, 22, D:2) a scroll of butterflies (45, 3, D:2) a +0 club (49, 37, D:2) a +0 club (52, 17, D:2) a +0 club 3 stones (52, 36, D:2) a +0 hammer (54, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -6, D:3) a +0 sling a +0 club (3, 0, D:3) a staff of death (9, -18, D:3) a scroll of butterflies (12, -32, D:3) a +0 dagger 2 poisoned darts (16, 1, D:3) a potion of berserk rage a potion of ambrosia (17, -19, D:3) a +0 club (18, -10, D:3) a scroll of vulnerability (22, -23, D:3) a scroll of revelation (27, -24, D:3) a +0 club 3 poisoned darts (32, -31, D:3) the +7 whip "Niaroxil" {heavy, +Blink rC+ Str+3 Dex-5} Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rC: It protects you from cold. +Blink: It lets you blink. (35, 7, D:3) a book of Geomancy (37, -15, D:3) 5 stones (43, -12, D:3) a bat corpse (skeletalised by now)