qw Level 1 of the Dungeon (31, -14, D:1) a +0 long sword (33, -15, D:1) a +0 short sword 2 stones (36, 18, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (13, 7, D:2) a +0 club (19, -10, D:2) a +0 club (20, 12, D:2) a +0 quarterstaff (24, 1, D:2) a +0 short sword (24, 8, D:2) a +0 short sword (26, -5, D:2) a +0 short sword 3 stones (47, -18, D:2) a +0 robe (51, -22, D:2) a +0 club (52, -40, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Wuucont's Assorted Antiques a scroll of identify (46 gold) a +0 robe (16 gold) a scroll of fear (92 gold) a +0 quarterstaff (92 gold) the +10 great mace "Wafoq" {freeze, rF+ rN+ Dex+2 Stlth+} (1998 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a piece from Xom's chessboard (15/15) (460 gold) (0, 0, D:3) a wand of polymorph (8) (12, -6, D:3) a +0 short sword (12, 3, D:3) a +0 short sword (17, -29, D:3) a +0 short sword (21, 27, D:3) a +0 robe (28, 19, D:3) a +0 dagger (29, -29, D:3) a book of Dreams (29, -12, D:3) a +0 ring mail (37, -4, D:3) a +0 short sword Level 4 of the Dungeon (5, 1, D:4) a +0 chain mail (9, 32, D:4) a +0 scale mail (10, -3, D:4) a +0 whip a +0 animal skin (10, -1, D:4) a +0 short sword (12, -3, D:4) a +0 club a +0 sling a +0 club (12, -2, D:4) a +0 dagger a wand of flame (18) (13, 28, D:4) a +0 club (23, 17, D:4) a scroll of fear (34, 42, D:4) a +0 dagger (38, -2, D:4) a +0 short sword a +0 leather armour (39, -2, D:4) a +0 short sword a +0 short sword (55, 32, D:4) a book of Burglary Level 5 of the Dungeon [Shop] Cuynnoz's Antique Weapon Shop a +0 mace (63 gold) a +0 trident (73 gold) a +0 quarterstaff (84 gold) a +0 club (21 gold) a +0 dagger (42 gold) [Shop] Rueled's Weapon Shoppe a +0 long sword (42 gold) a +0 spear (36 gold) a +0 spear (36 gold) a +0 long sword (42 gold) a +0 mace (36 gold) a +0 whip (30 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (1138 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 battleaxe (78 gold) a +0 mace (36 gold) (0, 0, D:5) a +0 sling (9, -1, D:5) a +0 war axe a +0 scale mail (12, 16, D:5) a +3 leather armour of poison resistance (14, -18, D:5) a +0 rapier (15, -20, D:5) a +0 club (16, -15, D:5) a +0 sling (18, 31, D:5) 3 stones (19, 3, D:5) a +0 robe (21, 25, D:5) a +0 club a +0 orcbow an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (44, -1, D:5) a +0 longbow Level 6 of the Dungeon (0, 0, D:6) 4 stones (15, 13, D:6) 5 poisoned darts (19, 13, D:6) a +5 war axe (still there?) a +0 robe (still there?) (22, 12, D:6) 13 gold pieces