qw Level 1 of the Dungeon (3, -30, D:1) a +0 whip (14, 2, D:1) a +0 scale mail (17, -11, D:1) a book of Callings (20, -23, D:1) 2 stones (22, -29, D:1) a potion of attraction a scroll of noise a scroll of butterflies (24, -18, D:1) a +0 short sword (26, -33, D:1) a book of Geomancy (28, -6, D:1) a +0 leather armour (42, -24, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -9, D:2) a hobgoblin corpse (skeletalised by now) (4, -7, D:2) a +0 club (5, 18, D:2) a rat corpse (skeletalised by now) (7, 14, D:2) a wand of mindburst (6) (8, 11, D:2) a +0 spear (8, 23, D:2) a frilled lizard corpse (skeletalised by now) (9, 20, D:2) a +0 dagger (19, -12, D:2) a giant cockroach corpse (23, 27, D:2) a hobgoblin corpse (25, 11, D:2) a ball python corpse (skeletalised by now) (27, 2, D:2) a +0 dagger (36, 31, D:2) a quokka corpse