qw Level 1 of the Dungeon [Shop] Mungio's Assorted Antiques a potion of attraction (69 gold) a scroll of vulnerability (92 gold) a scroll of amnesia (92 gold) a wand of iceblast (5) (276 gold) a scroll of teleportation (69 gold) a scroll of identify (46 gold) a +0 mace of protection (128 gold) a potion of invisibility (184 gold) a potion of enlightenment (115 gold) a wand of iceblast (6) (331 gold) [Shop] Woeweid's Weapon Shoppe a +0 club (10 gold) a +0 falchion (30 gold) a +0 sling (15 gold) 9 stones (9 gold) a +0 mace of protection (56 gold) a +0 dagger of protection (44 gold) a +0 flail (35 gold) a +1 battleaxe of electrocution (232 gold) a +0 mace (30 gold) [Shop] Ditinte's Antique Armour Shoppe a +0 ring mail (124 gold) a +0 helmet of see invisible (356 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) [Shop] Joewn's Armour Emporium a +0 scale mail (40 gold) a +0 robe (7 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (445 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). a +0 cloak (45 gold) the +0 chain mail of Dakael {Harm rPois} (157 gold) rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +2 hat (160 gold) a +0 ring mail (40 gold) (0, 0, D:1) a +0 short sword 2 stones (1, 0, D:1) a +0 club (2, -2, D:1) 6 poisoned darts (15, -2, D:1) a +0 ring mail (17, 2, D:1) a book of Lightning (27, -1, D:1) 5 stones (34, -45, D:1) a -3 club (37, -26, D:1) 8 stones (46, -10, D:1) 4 stones (50, -28, D:1) a +0 dagger 5 stones (56, -7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -14, D:2) a book of Decay (4, -4, D:2) a +0 dagger (5, -10, D:2) a +0 short sword (7, -5, D:2) 5 stones (10, -1, D:2) a +0 ring mail (16, -3, D:2) a +0 dagger 4 stones (22, 2, D:2) a +0 robe (22, 46, D:2) a +0 scale mail (28, 19, D:2) a +0 leather armour (29, 21, D:2) 3 stones (31, 20, D:2) a +0 falchion (32, -3, D:2) a +0 whip (33, -3, D:2) a +0 spear (34, -3, D:2) a +0 whip a +0 spear (34, 6, D:2) a +0 dagger a +0 sling (39, 10, D:2) a +0 leather armour (41, 24, D:2) 2 poisoned darts (41, 26, D:2) a stone (43, 0, D:2) a +0 whip a +0 spear (44, -1, D:2) a +0 spear (45, 1, D:2) a +0 spear (57, 16, D:2) a +0 scale mail Level 3 of the Dungeon (5, 38, D:3) a potion of brilliance a +3 scale mail (8, 0, D:3) 6 poisoned darts (20, 37, D:3) a +1 spear of venom (21, 34, D:3) a +0 war axe (41, 20, D:3) a +0 spear (49, 44, D:3) a +0 scale mail (49, 45, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 2, D:4) a +0 dagger a +0 sling (5, 32, D:4) a +0 mace a +0 flail a +0 leather armour (5, 33, D:4) a +0 club (7, 0, D:4) a wand of polymorph (10) (7, 32, D:4) a +0 war axe (9, 30, D:4) a scroll of fear (27, 18, D:4) the +0 robe of the Turtledove {-Cast rF+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. -Cast: It prevents spellcasting. (29, 35, D:4) 5 stones (31, 12, D:4) a +0 short sword a +0 ring mail (34, 40, D:4) a potion of invisibility (38, 25, D:4) a +0 club (39, -8, D:4) a +0 buckler (48, 15, D:4) a +0 flail a +1 leather armour of fire resistance a +0 dagger a +0 robe a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a scroll of blinking (0, 8, D:5) a worm corpse (0, 12, D:5) 3 poisoned darts (1, 8, D:5) a scorpion corpse (20, 9, D:5) a +0 battleaxe a +0 robe (25, 15, D:5) a +0 club a gnoll corpse (skeletalised by now) (26, 29, D:5) a +0 war axe (43, 28, D:5) a +0 long sword