qw Level 1 of the Dungeon (17, -11, D:1) a +0 short sword (19, -22, D:1) 6 stones (20, -30, D:1) 10 gold pieces (22, -46, D:1) a +0 rapier of flaming (38, -49, D:1) a ring of wizardry a +0 scale mail (41, -44, D:1) a +0 dagger (44, -15, D:1) a book of Vapours (50, -10, D:1) a +0 club (51, -23, D:1) a +0 club Level 2 of the Dungeon (0, 5, D:2) a +0 robe (1, -15, D:2) a +0 hand axe (4, -11, D:2) a +0 sling a +0 club (4, 31, D:2) 3 stones (6, -3, D:2) 4 stones (9, 7, D:2) a +0 dagger a +0 sling (19, 7, D:2) a +0 club (23, 21, D:2) the +4 dagger of Kicid {spect, Will+ MP+9 SInv} MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. (27, 18, D:2) a book of Dreams (28, 11, D:2) a +0 ring mail (29, -10, D:2) a +0 club (33, -5, D:2) a +0 dagger (45, -5, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a throwing net (2, -9, D:3) a +0 short sword a +0 club a ball python corpse a rat corpse an orc corpse (2, -2, D:3) 4 stones (3, 5, D:3) a throwing net (8, -15, D:3) a ball python corpse