qw Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration a scroll of butterflies (9, -29, D:1) a +0 short sword (10, -27, D:1) a +0 short sword a stone (14, -3, D:1) a +0 dagger (18, 3, D:1) a +0 whip (30, -6, D:1) a +0 leather armour (33, -12, D:1) Great Wizards, Vol. II (37, -3, D:1) a +1 dagger of protection (39, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (0, 9, D:2) 5 stones (3, 0, D:2) a hobgoblin corpse (4, 0, D:2) a +0 dagger a goblin corpse (4, 19, D:2) a rat corpse (skeletalised by now) (15, 8, D:2) an adder skeleton (22, 29, D:2) 7 stones (30, 22, D:2) 9 stones (33, 21, D:2) a +0 scale mail (33, 32, D:2) 5 poisoned darts (35, -15, D:2) a +0 dagger a goblin corpse (48, 0, D:2) a staff of cold (50, 9, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (2, 3, D:3) a dart slug corpse (5, 4, D:3) a +0 club a goblin corpse (10, 3, D:3) 17 gold pieces