qw Level 1 of the Dungeon [Shop] Alaj's Armour Shop a +2 plate armour of cold resistance (400 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +1 helmet of see invisible (165 gold) a +10 plate armour of ponderousness (500 gold) a +0 ring mail (40 gold) (0, 0, D:1) a +0 short sword 5 stones (10, -21, D:1) 3 stones (10, -2, D:1) a ring of poison resistance (23, 11, D:1) a +0 dagger (24, -32, D:1) a +0 short sword (32, -3, D:1) a +0 club (33, -13, D:1) 7 stones (36, -18, D:1) a +0 short sword (41, 17, D:1) a +0 club (46, -6, D:1) a +0 dagger (47, -12, D:1) a +0 scale mail (59, -4, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -4, D:2) a +0 scale mail (15, 16, D:2) a +0 dagger (16, 26, D:2) a staff of air (17, 2, D:2) a +0 hammer (17, 12, D:2) 6 stones (20, 25, D:2) 7 stones (25, 15, D:2) 5 poisoned darts (28, -10, D:2) a +0 dagger (33, 2, D:2) 4 stones (35, 42, D:2) a +0 short sword (38, 26, D:2) a book of Necromancy (49, 28, D:2) a +0 ring mail Level 3 of the Dungeon (3, 8, D:3) a +0 club (7, 11, D:3) a +0 short sword a +0 leather armour (8, -15, D:3) a +0 scythe a +0 robe (9, -20, D:3) a potion of berserk rage (18, 17, D:3) 5 stones (22, -20, D:3) 2 stones a +0 dagger (28, -11, D:3) a +0 dagger (28, -10, D:3) a +0 ring mail (29, -17, D:3) a +0 club (31, -16, D:3) a +0 spear (32, -15, D:3) a +0 spear (44, 0, D:3) a +0 dagger (45, 6, D:3) a +0 whip Level 4 of the Dungeon [Shop] Piezuq's Distillery 2 potions of haste (240 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) 2 potions of mutation (192 gold) a potion of magic (96 gold) a potion of enlightenment (60 gold) [Shop] Soanuija's Weapon Boutique a +0 hand axe (33 gold) 3 silver javelins (297 gold) a +0 rapier (44 gold) a +0 mace (33 gold) a +2 falchion of venom (171 gold) a +2 heavy falchion (191 gold) [Shop] Tithrar's Antique Weapon Boutique the +8 dagger "Leneafih" {heavy, Fragile Int+5} (1110 gold) Int: It affects your intelligence (+5). Fragile: It will be destroyed if unequipped. a +0 short sword (60 gold) the +7 war axe "Qien" {vamp, rF+ MP+9 Stlth+} (1624 gold) rF: It protects you from fire. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 dagger (40 gold) a +2 short sword of venom (312 gold) a +0 flail (70 gold) a +0 short sword (60 gold) the +6 morningstar "Miuwagh" {venom, *Rage rElec rF+ Dex+4} (1242 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 lajatang of electrocution (890 gold) a +0 dagger (40 gold) [Shop] Awuzuock's Assorted Antiques a +0 robe (19 gold) 3 scrolls of torment (798 gold) a +0 mace (84 gold) a +0 robe (19 gold) a wand of paralysis (6) (403 gold) (0, 0, D:4) a +0 club (1, -8, D:4) a +0 mace (1, -2, D:4) a +0 leather armour (2, -4, D:4) a +0 quarterstaff (3, -6, D:4) a +0 dagger a potion of ambrosia (3, 25, D:4) 6 stones (5, 19, D:4) a +0 spear (6, 22, D:4) 4 stones (9, 24, D:4) a stone (11, -3, D:4) a +0 dagger (11, 22, D:4) 8 stones (22, -3, D:4) a +0 dagger 3 stones (27, -11, D:4) a book of Debilitation (30, -10, D:4) a book of Cantrips (37, -1, D:4) a +0 whip of venom (37, 0, D:4) a +0 whip a +0 club a +0 robe (37, 1, D:4) a +0 halberd (41, -4, D:4) a +0 rapier a +0 leather armour (41, -3, D:4) 2 throwing nets (43, 26, D:4) a +0 war axe (46, -9, D:4) a +0 sling (47, -8, D:4) a potion of berserk rage (48, 1, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (23, 29, D:5) a scroll of amnesia a potion of invisibility (49, -10, D:5) a +0 club (50, 12, D:5) a +0 falchion (56, 2, D:5) a +0 leather armour (56, 26, D:5) a +0 club a +0 leather armour (57, 26, D:5) a +0 flail a +0 mace a +0 flail a +0 whip (58, 10, D:5) a +0 leather armour a +0 mace a +0 whip (61, 18, D:5) a +0 mace a +0 ring mail (61, 22, D:5) a +0 short sword (62, -2, D:5) a +0 pair of boots (62, 19, D:5) a +0 short sword (63, 19, D:5) a +0 short sword a +0 hand axe (64, 19, D:5) a +0 club a +0 scale mail a wand of paralysis (6) (65, 38, D:5) 3 stones (67, 17, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance a +0 scale mail (13, -2, D:6) a +0 robe (13, -1, D:6) a +0 lajatang (22, 15, D:6) a ring of poison resistance (23, -13, D:6) a +0 ring mail (24, -21, D:6) a wand of paralysis (7) (27, -26, D:6) a +0 ring mail (39, -17, D:6) 6 poisoned darts (43, -12, D:6) 9 stones (55, -2, D:6) 9 stones (58, -3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a book of Spectacle (10, 26, D:7) a book of Necromancy (14, -8, D:7) a potion of invisibility (18, 34, D:7) an amulet of magic regeneration (24, -4, D:7) a +0 ring mail (32, 14, D:7) a +0 falchion (35, 25, D:7) a book of Touch (36, 2, D:7) a +0 club 5 poisoned darts (36, 3, D:7) a +0 hand axe a +0 leather armour a +0 dagger (36, 4, D:7) a +0 short sword a stone (36, 14, D:7) a +0 orcbow (37, 2, D:7) a +0 whip (37, 4, D:7) a +0 dagger (42, 32, D:7) a +0 falchion (43, 31, D:7) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (43, 32, D:7) a +0 dagger a +0 robe (44, 7, D:7) a +0 chain mail (44, 39, D:7) a +0 falchion (52, 53, D:7) a +0 shortbow (54, 34, D:7) a scroll of amnesia (56, 44, D:7) a +0 dagger a +0 robe (57, 44, D:7) a +0 club a +0 leather armour (58, 44, D:7) a +0 halberd a +0 chain mail (67, 35, D:7) a +0 falchion a +0 leather armour a +4 falchion a +1 trident of distortion (67, 36, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (6, 6, D:8) a +0 robe (12, -22, D:8) a +0 shortbow (22, 6, D:8) a +0 rapier (23, -1, D:8) +0 steam dragon scales (25, -23, D:8) a +0 dagger 2 stones (26, -22, D:8) a +0 mace (26, -18, D:8) a +0 short sword 2 scrolls of noise a +0 dagger 2 poisoned darts a +0 buckler (27, -18, D:8) a +0 short sword (32, -17, D:8) a +0 club a +0 leather armour (33, -35, D:8) a +0 whip (33, -13, D:8) a +0 club (35, -11, D:8) a +0 club a +0 leather armour a +0 leather armour a +0 flail a +0 club a +0 leather armour (36, -11, D:8) a +0 club a +3 scale mail (38, -33, D:8) a +0 orcbow (39, -11, D:8) a +0 dagger a +0 robe (44, -5, D:8) a +0 whip (44, -4, D:8) a +0 whip a +0 club (45, -4, D:8) a +1 halberd of flaming (46, 2, D:8) a +0 sling (51, -20, D:8) a +0 mace a +0 scale mail (54, -5, D:8) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 ring of dexterity (1, 26, Lair:1) a +0 buckler (12, 17, Lair:1) a +0 hat (16, 17, Lair:1) a +0 flail (28, 9, Lair:1) 2 poisoned darts (34, -14, Lair:1) a +0 scale mail (35, -20, Lair:1) a +0 robe (36, 23, Lair:1) a potion of ambrosia (41, 12, Lair:1) 3 stones (41, 14, Lair:1) a +0 dagger a +0 robe (49, 22, Lair:1) a +0 robe (66, -3, Lair:1) a wand of roots (5) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (2, -12, Lair:2) a +0 falchion (7, -7, Lair:2) a book of Conjurations (31, 7, Lair:2) a +0 battleaxe (32, -18, Lair:2) a +0 robe (33, -21, Lair:2) a +0 robe (51, -30, Lair:2) a +6 ring of dexterity (55, -47, Lair:2) a +2 rapier of draining (56, -45, Lair:2) a wand of roots (3) (62, 8, Lair:2) a +0 leather armour (63, -46, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (1, -21, Lair:3) a +0 scimitar (2, -12, Lair:3) a hell rat corpse (skeletalised by now) (2, -11, Lair:3) a hell rat corpse (skeletalised by now) (5, -13, Lair:3) a water moccasin corpse (skeletalised by now) (9, -18, Lair:3) a blink frog corpse (skeletalised by now) (14, -31, Lair:3) a bullfrog corpse (skeletalised by now) (25, -27, Lair:3) 5 stones (28, -30, Lair:3) a bullfrog corpse (skeletalised by now) (28, -23, Lair:3) a +0 rapier (36, -25, Lair:3) a cane toad corpse (skeletalised by now) (41, -24, Lair:3) 2 boomerangs of dispersal a Gauntlet (0, 21, Gauntlet) a scroll of enchant weapon (0, 45, Gauntlet) a scroll of revelation (1, 45, Gauntlet) the ring of Xom's Wantonness {Contam rC++ MP+9 Int+2} [ring of magical power] Int: It affects your intelligence (+2). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (unseen) (2, 9, Gauntlet) a phantom mirror (4, -3, Gauntlet) a wand of polymorph (5) (5, 33, Gauntlet) a potion of invisibility (6, 20, Gauntlet) a ring of resist corrosion (6, 33, Gauntlet) the +0 hat of the Trombone {Int+3} Int: It affects your intelligence (+3). (unseen)