qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) 2 stones a +0 club (12, 46, D:1) a +0 great sword (13, 21, D:1) a +0 dagger (18, 34, D:1) Great Wizards, Vol. VII (21, 34, D:1) a +0 long sword (35, 2, D:1) 5 stones (54, 6, D:1) 4 stones Level 2 of the Dungeon (0, 8, D:2) a potion of mutation (1, -1, D:2) a +0 club a +0 sling a goblin corpse (1, 8, D:2) a +0 club a goblin corpse (2, -1, D:2) a +0 club a +0 ring mail (2, 8, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (2, 9, D:2) a +0 dagger a goblin corpse (3, 8, D:2) a frilled lizard corpse (3, 9, D:2) a +0 dagger (3, 15, D:2) a scroll of identify (5, -20, D:2) a +0 ring mail (6, -16, D:2) a quokka corpse a rat corpse (9, 2, D:2) a ball python skeleton (15, 8, D:2) a staff of death a ball python corpse (skeletalised by now) (16, 7, D:2) 7 stones (21, 7, D:2) a wand of acid (5) (32, -14, D:2) 2 stones (48, -1, D:2) a frilled lizard corpse (skeletalised by now)