qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a potion of brilliance a scarf of harm (6, -10, D:1) a +0 dagger (6, 8, D:1) a +0 spear (19, 13, D:1) a +0 dagger 2 stones (38, 9, D:1) 4 stones (41, -1, D:1) a +0 short sword a stone (41, 15, D:1) a book of Armaments (45, -4, D:1) a +0 club (49, 0, D:1) 5 stones (49, 14, D:1) a +0 robe (52, 35, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 3, D:2) a jackal corpse (skeletalised by now) (12, 20, D:2) a +0 dagger a kobold corpse (15, 19, D:2) a +0 hand axe (15, 27, D:2) 6 stones (23, 14, D:2) a +0 leather armour (24, 24, D:2) 7 stones (27, 16, D:2) a +0 club a goblin corpse (28, 30, D:2) an adder corpse (29, 9, D:2) a +0 club a +0 robe of cold resistance (29, 15, D:2) 4 stones (29, 30, D:2) a hobgoblin corpse (30, 23, D:2) a rat corpse (30, 30, D:2) a quokka corpse (31, 40, D:2) a +0 robe (32, 17, D:2) a +0 robe (33, 16, D:2) a stone