qw Level 1 of the Dungeon (17, -34, D:1) a +0 scale mail (21, -27, D:1) 2 stones (23, -29, D:1) a +0 falchion (43, -14, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 4, D:2) a scroll of noise (23, -27, D:2) a +0 dagger (24, -26, D:2) a +0 short sword a +0 short sword 3 stones (24, -25, D:2) a +0 short sword a +0 club a stone (26, -25, D:2) a +0 whip 2 stones (26, -24, D:2) a +0 short sword (28, -23, D:2) 2 poisoned darts (29, -27, D:2) the +9 dagger of Conservatism {holy, rCorr Str+2} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (35, -27, D:2) a +0 whip (54, -38, D:2) a +0 trident (61, -10, D:2) the +1 long sword of Big Damage {freeze, Will+ Dex+4} Dex: It affects your dexterity (+4). Will: It increases your willpower. (64, -30, D:2) a scroll of fog Level 3 of the Dungeon (3, -11, D:3) a +0 ring mail (4, -28, D:3) 6 stones (6, 4, D:3) a wand of paralysis (10) (10, -6, D:3) a scroll of revelation (10, 6, D:3) a +0 robe (11, -25, D:3) 3 stones (12, -27, D:3) 3 stones (14, -27, D:3) a book of Burglary (22, 9, D:3) 4 poisoned darts (23, 16, D:3) a +0 ring mail (27, -32, D:3) a +0 rapier (29, -27, D:3) a +0 whip (30, -25, D:3) a +0 short sword 8 poisoned darts (30, -16, D:3) a +0 club (30, -12, D:3) the +1 short sword of the Ass {drain, *Corrode rF+++ rC- Str+3} Str: It affects your strength (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. a +0 robe (43, -28, D:3) a +0 leather armour (63, -30, D:3) a potion of ambrosia a potion of invisibility a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) 2 potions of curing (2, 4, D:4) a potion of heal wounds (27, -12, D:4) a +0 robe (39, -21, D:4) a stone (41, -7, D:4) a +0 spear (44, -20, D:4) an adder corpse (skeletalised by now) (48, -19, D:4) 6 stones (56, 5, D:4) a +0 scale mail (57, 5, D:4) a +0 whip