qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -1, D:1) a +0 leather armour (2, 38, D:1) a +0 club (12, 33, D:1) a +0 dagger (13, 5, D:1) a +0 sling (15, 35, D:1) a +0 hand axe (16, 13, D:1) a book of Frost (25, 18, D:1) a +0 dagger (26, 34, D:1) a +0 club (30, 20, D:1) a +0 club (36, 33, D:1) 2 scrolls of fear a +0 buckler (38, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Xisuptac's Book Shoppe a book of Misfortune (432 gold) an Inescapable Atlas (384 gold) a book of Frost (240 gold) a book of Weapons (336 gold) a book of Geomancy (216 gold) an Everburning Encyclopedia (432 gold) Ozocubu's Autobiography (288 gold) a book of Chaos (600 gold) a book of Weapons (336 gold) (0, 0, D:2) a +0 dagger (14, 0, D:2) 6 stones (15, 16, D:2) 5 stones (15, 36, D:2) 7 stones (23, 11, D:2) a +0 sling (32, 45, D:2) a hobgoblin corpse (skeletalised by now) (37, 51, D:2) a rat corpse (skeletalised by now) (44, 57, D:2) a frilled lizard corpse (skeletalised by now) (50, 41, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 kite shield (1, -1, D:3) the +10 hand axe "Haicoatz" {pain, rElec Will+ Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. (1, 3, D:3) 5 poisoned darts (10, 21, D:3) a +0 flail