qw Level 1 of the Dungeon (8, -19, D:1) a +0 hand axe (11, -5, D:1) a +0 dagger (28, 10, D:1) a +0 dagger (30, 2, D:1) a +0 scale mail (41, -23, D:1) 4 stones (44, -7, D:1) 2 poisoned darts (45, 18, D:1) a +0 robe (51, 20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 2, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 16, D:2) a +0 ring mail (7, 0, D:2) a quokka corpse (skeletalised by now) (10, 19, D:2) a +0 ring mail (11, 30, D:2) a +0 dagger (12, 23, D:2) a +0 club (16, 10, D:2) a ring of magical power (16, 12, D:2) the +3 dagger "Baby" {heavy, Int+3} Int: It affects your intelligence (+3). (21, 16, D:2) a +0 leather armour (28, 21, D:2) a +0 dagger (33, 14, D:2) a +0 leather armour (38, 22, D:2) a +0 ring mail (39, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 23, D:2) a +1 short sword of draining (40, 15, D:2) a +1 long sword of holy wrath (42, 30, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 halberd a gnoll corpse (1, 0, D:3) a +0 club a gnoll corpse (3, 2, D:3) a book of Debilitation